NieR Automata upgrade patch for Steam coming on July 15

NieR: Automata upgrade patch for Steam coming on July 15

Square Enix announced today that on July 15, the much-requested NieR: Automata upgrade patch for Steam will finally be released.

When NieR: Automata launched several months ago on Steam, many players were disappointed as it didn’t live up to the par of the Windows version that was released earlier this year. The Steam version was simply rather a port of the console version with no PC enhancements and many fans were dismayed.

Below are the planned updates:

Changes made for Nier: Automata upgrade patch:

  • Borderless Video Settings – Borderless video settings have been implemented.
  • Fidelity FX – A Fidelity FX CAS feature has been added.
  • HDR – The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.
  • Anti-Aliasing – Adjustments to the anti-aliasing functionality
  • User Interface Textures (4K) – Approximately 270 user interface textures for icons, backdrops, user interface elements, etc. now support 4K resolutions.
  • Cutscenes – The bit rate has been improved and all pre-rendered cutscenes adjusted, so they will now play in 60 frames per second and display in the correct aspect ratio without stretching the picture.
  • Global Illumination – A new “Global Illumination” feature has been implemented. This can be set to three different levels: High, Medium, or Low.
  • Ambient Occlusion / Bloom – The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution.

Bug Fixes

  • It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together.
  • The mouse cursor is no longer displayed when using a game pad controller.
  • The frame rate has been stabilized at 60 frames per second under default settings.
  • Other stability related fixes have also been implemented.
Share this article
Shareable URL
Prev Post

A Plague Tale: Innocence Review

Next Post

Ghostwire: Tokyo delayed to early 2022 for PS5 and PC

Leave a Reply

Your email address will not be published. Required fields are marked *

Read next