Xbox shifts Obsidian’s focus into new Fallout game in 2026
Xbox is pretty much on the verge of insanity, cutting people left and right from various studios, some less known, and others legendary. id Software is known to be the...
Read moreDetailsXbox is pretty much on the verge of insanity, cutting people left and right from various studios, some less known, and others legendary. id Software is known to be the...
Read moreDetailsXbox layoffs are catastrophic, because not only do they threaten gaming but they also threaten the capability of gamers of all types to access gaming in the first place. Many...
Read moreDetailsMicrosoft will implement a major round of price increases for its Xbox Series X and Series S hardware beginning August 1, driving up retail costs by as much as $150....
Read moreDetailsSquare Enix has found immense success with its signature HD-2D art style, breathing new life into classics and creating successful new properties like Octopath Traveler. Now, the developer brings this...
Read moreDetailsIt feels like a lifetime since Rocksteady closed out the legendary Arkham trilogy. Although the developer moved on to other (less successful) DC projects, many of us wondered if we...
Read moreDetailsThere was a time when narrative-driven adventure games with weighty decisions and branching paths were all the rage, but their kind has dwindled. Supermassive Games is one of the few...
Read moreDetailsDiablo IV’s second major expansion, Lord of Hatred, arrives ready to pick up the pieces left by Vessel of Hatred's cliffhanger and delivers a dramatic conclusion to the deeply twisted...
Read moreDetailsCapcom possesses some truly great IPs, and it has been on a roll lately launching new entries to critical acclaim. Resident Evil, Monster Hunter, and Dead Rising have received remakes...
Read moreDetailsMicrosoft has announced on the official Xbox website the first wave of Xbox Game Pass games heading your way in April 2026. The two standout titles this month includes Hades...
Read moreDetailsSaber Interactive knows how to put a lot of enemies on-screen at the same time. They proved it with World War Z and they flexed that same swarm tech again in Space...
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