Magic Design Studios and Gearbox Publishing celebrate Have a Nice Death‘s 81 Metacritic average by releasing an accolades trailer.
Simon Dutertre, Lead Game Designer at Magic Design Studios, also offered the following comment on fan response.
The entire team has been overwhelmed by the amazing praise for Have a Nice Death.
This game started off as a passion project of ours, and to know that so many players are loving their adventures across Death Incorporated is both exciting and very rewarding. We’re grateful for our incredible community of players and fans for putting their trust in us and supporting our new adventure!Press Release
Welcome to Have a Nice Death 1.0!
Huge thank you to our community during our Early Access journey! You can now experience the eighth department – the Inevitable Time Department – with a new boss, mini-boss, enemies, the end of the storyline, “quality of death” improvements and much more.
Discover and explore the darkly-charming, procedurally-generated departments of Death Inc., where you’ll meet a diverse cast of memorable characters—like your affable pumpkin-headed assistant, Pump Quinn—who are always willing to share the latest office gossip
Sharpen your skills (and scythe) through fast-paced hack n’ slash combat, utilizing over 70 unique weapons and spells you can find and upgrade to create devastating combinations
Since Death can’t die, use what you’ve learned and earned to overcome the numerous minions and bosses in each department of Death Incorporated… over and over. A performance review after every run guarantees that you’ll unlock interesting items and upgrades that will help you progress on your journey
Taking more power for yourself is a controversial move in Death Incorporated’s company culture. For instance, adopting a Curse upgrade for yourself might result in the Labor Inspector granting your subordinates enhanced powers, or worse, raising the cost of koffee and other items that are vital to your work outputSteam Listing