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Returnal patch 1.4.0 releases June 14; Fixes Certain Trophies

Mark Fajardo by Mark Fajardo
June 11, 2021
in PS5
0
Returnal patch 1.4.0 allows you to replay certain trophies starting June 14

Housemarque announced today that Returnal patch 1.4.0 will be released on Monday, June 14 that gives players an opportunity to replay certain trophies along with bug fixes and more.

Returnal patch 1.4.0 will be available at exactly 12PM on Monday, June 14th. As with the past patch releases, please be reminded to have automatic updates turned on. If the game is at rest mode, make sure to close it before installing the patch.

One of the features of the upcoming Returnal patch 1.4.0 is the addition to replay certain trophies like the first two Acts.

Here are the patch notes for Returnal patch 1.4.0, via Housemarque:

Highlights:

  • Platinum: Added support for replaying certain Act 1 & Act 2 Trophies
  • Platinum: Added support to retroactively award Trophies which cannot be replayed
  • Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often
  • Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies
  • Platinum: Fixed an issue where some Activity Cards displayed an incorrect count
  • UI: HUD labels for items are now hidden when Selene is firing a weapon
  • UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets
  • Cinematics: Fixed a rare audio sync issue in the secret ending
  • Audio: General mix improvements across the experience
  • Audio: Improved surround sound setup support across the experience
  • Audio: Added more DualSense haptics across cinematic moments for deeper immersion
  • Audio: Added DualSense haptics when using the Icarian Grapnel
  • Audio: Improved the dynamic range recommendations system
  • Audio: Allow users to override the dynamic range recommendations
  • Audio: Allow users to change audio output from the game menu

Game Balance:

  • Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game
  • Balance: Players no longer receive parasites as rewards when players avenge their corpses
  • Balance: Enemies, Weapons, and Bosses – difficulty adjustments in all Biomes for a more balanced gameplay experience

Misc Bug-fixes:

  • Fixed an issue where Hyperion may drop the Key out of reach
  • Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight 
  • Fixed weapons not being found in Biomes after scanning but not collecting them
  • Fixed an issue where Selene could jump impossibly long distances 
  • Fixed multiple issues where Selene may become trapped in a room
  • Fixed a rare freezing issue when teleporting in Crimson Wastes
  • Fixed occasional frame rate drops when using the Electropylon Driver
  • Performance improvements, crash fixes, and multiple minor bug fixes

Returnal is available now for PS5. Check out our review for more information.

Tags: HousemarqueReturnal
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Mark Fajardo

Mark Fajardo

Videogame journalist for over a decade. I am a Registered Nurse as well. Love JRPGs but pretty much open to all genres.

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