Cairn has capitalized in the craze for games about climbing mountains that Peak started. Selling around 200.000 copies in some days is a big feat for something that is completely new in the market, especially when the studio behind it hasn’t been releasing many games recently. It is clear that the people behind Furi are very careful when crafting their new single player titles, as they want to aim for quality rather than just meeting a quota. Haven released in 2020 yet not many people seem to talk about it, but Cairn was definitely something that people have been waiting for.
Cairn breaks a record
One would expect it would take at least 2 weeks to manage to break this record, however the hype behind Cairn is real and it managed to crush those numbers in a matter of days. The developers behind it should be proud of their accomplishment, as reaching such numbers is a privilege few game developers have, its all a matter of positioning rather than a matter of quality, even the most nefarious game can do well with marketing. This is a sad reality because there’s tons of amazing games out there who don’t get noticed by people even if they deserve more recognition.
Cairn recently got an update that optimizes the game, and there will be more updates to follow in the future that fix more problems that it might have. The journey to the top might be a clunky and arduous one, but that does not mean one has to give up without giving it a try. I genuinely wonder when Cairn will reach 1 million copies sold, as this will be the metric that defines if the game was highly successful, or just a moderate hit. If you wanna join the thousands who bought Cairn, this is your opportunity.