Iron Galaxy and Treyarch have rolled out a new performance patch for the recently released PlayStation 5 ports of Call of Duty: Black Ops and Black Ops 2, but the update completely overlooks a critical multiplayer flaw that has been plaguing the community since launch. While the download successfully addresses several technical legacy issues, players attempting to queue with friends are still finding themselves separated and placed on opposing teams.
Released on July 17, 2026, the patch notes specifically highlight long-overdue quality-of-life improvements. The update successfully corrects host prioritization bugs, implements robust host migration protection, and adjusts controller dead-zone behaviors to accurately mimic the feel of the original PlayStation 3 releases. Unfortunately, the developer’s notes completely omitted any mention of the ongoing party matchmaking issues, and community reports across Reddit and X confirm the glitch remains entirely unresolved.
The omission is particularly frustrating for a community that flocked to these ports specifically for their social multiplayer and Zombies modes. Beyond the broken party system, players continue to report noticeable input delay, faulty hit registration, and intermittent server lag. Because these classic shooters only launched earlier this month, the development teams appear to be prioritizing baseline technical stability before tackling the more complex netcode errors ruining the lobby experience.
Given the massive initial player counts driven by nostalgia, iron Galaxy will need to act quickly to acknowledge these social matchmaking flaws. Technical benchmarks and authentic controller dead-zones mean very little if fans cannot reliably play on the same team as their friends. If the developers hope to maintain this revived player base and pave the way for future classic Call of Duty ports, fixing the broken party infrastructure must become the immediate priority for the next scheduled update.