In a recent Edge Magazine Story, The game director behind Naughty Dog’s highly acclaimed The Last of Us series and of multiple Uncharted titles, Bruce Straley, had said that he feels the modern AAA gaming landscape is getting a bit stale because of lack of innovation and lower degree of risk-taking. He also pointed to the upcoming God of War Laufey which although stunning in terms of sheer production value, according to him, is not nearly as big on innovation and refreshingly new ideas.
However, Straley has now apologized for calling out God of War Laufey in his criticism of the videogame industry as a whole, and has said that the devs for the upcoming title is not really to be blamed for the issues that he mentioned is plaguing the entire AAA landscape right now. In a detailed post on Twitter/X, he wrote the following:
“I want to apologize to the Laufey team for dragging you all into this uninvited & unnecessary negative attention. I was trying to illustrate an industry concern & my mistake of naming your game is being used out of context & for clickbait. You don’t need this. I’m sorry.”
“ANYWAY… blah blah blah. I have thoughts about what’s wrong & the possible serious harm done to our industry & how we might be able to fix it. But in trying to have a thoughtful conversation, I stuck my foot in my mouth & mentioned Laufey, and that was my mistake.”
God of War Laufey stars Faye, Kratos’ wife in a spin-off adventure that takes place after her death in Ragnarok and the upcoming title is set to be a lot more action oriented experience in the same vein as the much older entries in the God of War series. And according to the devs themselves, the combat system in the upcoming entry in the series is influenced by the earlier, older games, in more ways than one, which is also clear from the gameplay video that was released during this year’s State of Play.