Pocketpair has taken the right stance when it comes to the issue of “AI” in games. Palworld is coming out of early access very soon, and the studio has finally decided that people should strive away from the dangerous technology. Not to mention that the ongoing debacle so far amongst many companies is if its even worth it to use it considering it costs even more than hiring regular people. As time goes on, these companies who have pushed for such vile things need to rake in money because they were selling at a loss for too long. Those costs will go to the companies and the average consumer, and let’s say nobody likes the real costs.
Pocketpair redeems itself
There’s no reason to tank your entire company by implementing “AI” systems, unless your entire workflow is based on vibes and just pulling the slop machine lever to see what comes out of it. Repeating it again and again and again until you get something that resembles what you wanted. Nothing more sad than being a loser who denies themselves of the joys of the creative process, trampling upon their own humanity while doing so. Yet this won’t last much longer, as anything that was touted as “the future of X” always becomes a fad.
Pocketpair realizes this, and they won’t be jumping on this fad, they will be jumping onto other fads that are more profitable and relevant than “AI”. As time goes on and things start coming to light behind the rotten “industry”, if we can even call it that cause it only makes waste that destroys the environment we live in with zero benefits, more domino pieces will fall. The first dominoes have already fell, a blow to video generation was delivered once OpenAI removed the feature, and now some models have been banned.