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Beast of Reincarnation Latest Patch Brings DLSS 4.5 and FSR 4.0, Story Pacing Improvements and Many More

Shouvik Bose by Shouvik Bose
August 10, 2026
in News
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Beast of Reincarnation

Developer Game Freak has released patch 1.0.7 for Beast of Reincarnation which adds DLSS 4.5 and FSR 4.0 support, improvements to the pacing of the game’s main narrative, adjustments to the in-game camera and text sizes and many more. So while the newest patch doesn’t make any fundamental changes to the game, it can make playing Beast of Reincarnation a lot more technically polished and mechanically balanced experience.

Patch 1.0.7 also brings several tweaks to the game’s bosses across all difficulty levels, so if you’ve been having problems with the difficulty, things are expected to get much smoother and enjoyable after the latest update.

Check out the full patch notes below:

Beast of Reincarnation Patch 1.0.7 Release Notes

Various adjustments to the player camera, both in and out of combat.

  • Additional camera adjustments will be made going forward.

Adjustments to text size throughout the game.

  • Further text size adjustments are being planned.

Story pacing has been slightly adjusted by ensuring that some of the affinity-building conversations that could occur multiple times in a row are now limited to once per day.

  • Additional updates are being planned to further improve cutscene experience. We will share more details as soon as possible.

The default cinematic cutscene setting has been changed from Cinematic to Performance mode. This means that cutscenes will not longer play at 24fps by default, though the option is still available.

  • Please note that if you already have this option set to Cinematic, changing it to Performance will apply this change going forward.
  • Players can now change the mapping of the “interact” button in settings.
  • Adjustments to the parry window when Emma is taking damage.
  • Fixed a bug where, if the interact button is mapped to the square/X button, pressing it during the story event where you talk to Kagura on the Walker would incorrectly prioritize “rest until morning”, preventing you from talking to Kagura.
  • Various balance adjustments to bosses across all difficulty levels.
  • Various balance adjustments to enemy encounters on Normal difficulty.
  • Fixed a bug causing button icon type changes to not be saved correctly.
  • Fixed a bug causing upscaling settings to reset upon restarting the game.
  • Fixed a bug related to V-Sync. Changing V-sync settings will no longer impact the player’s resolution settings.

Various additional bug fixes including:

  • Fixed an issue where the 6th golem in Subcity 01 was difficult to find.
  • Fixed an issue where Emma becomes unable to interact if a Bloom Art is cancelled.
Tags: Beast of ReincarnationGame Freak
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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability.

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