CD Projekt Red joint CEO Michal Nowakowski has indicated that the studio’s upcoming trilogy of The Witcher games likely will not receive the massive, post-launch expansions that defined The Witcher 3: Wild Hunt. Speaking during a recent company earnings call, Nowakowski pointed to the development team’s aggressive release schedule as the primary hurdle, noting that balancing additional story DLC alongside three core titles would be incredibly difficult to pull off.
The ambitious roadmap, initially outlined by the Polish developer in 2022, tasks the studio with launching all three mainline installments of the new saga within a tight six-year window. Given the historically long production cycles required for modern, open-world role-playing games, the studio is prioritizing the timely delivery of the core trilogy over post-launch add-ons.
While the news may disappoint fans accustomed to substantial expansions like Hearts of Stone or Blood and Wine, the decision reflects a practical shift in project management for the studio. CD Projekt Red has significantly expanded its development teams and migrated to Unreal Engine 5 to streamline production, attempting to avoid the technical bottlenecks and prolonged delays that plagued the launch of Cyberpunk 2077.
While Nowakowski stopped short of an absolute, definitive refusal, he heavily managed expectations, leaving any potential expansions as an afterthought that could only be explored long after the final game in the trilogy ships. The upcoming saga, which kicks off with The Witcher 4, will pivot away from longtime series protagonist Geralt of Rivia to focus on Ciri. According to previous statements from company executives, the fourth entry is not expected to launch before 2027, leaving a lengthy wait ahead before the studio’s rapid-fire release strategy is put to the test.
Source: Gamerant