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Mafia: The Old Country gets latest Patch addressing a wide range of gameplay, visual and other issues

Shouvik Bose by Shouvik Bose
August 29, 2025
in News
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Mafia: The Old Country

Developer Hanger 13 has released the August 28th Title Update for Mafia: The Old Country which contains a ton of fixes and improvements to the game including issues related to visuals, gameplay, animation and even UI. The latest patch also comes with several platform-specific improvements targeted for the PS5, Xbox Series X|S and PC, so yes this update is pretty vital and will improve the overall gameplay experience of Mafia: The Old Country in a myriad of ways.

The new patch removes the ghosting effects in cutscenes which occurred previously when upscaling was enabled, also removing flickering from hair which moves more naturally during cutscenes now. The update also fixes a bug that was causing Mafia: The Old Country to crash when DLSS 4 Frame Gen was turned on so the game will now look much better when running with DLSS 4.

Several gameplay improvements have also made it’s way to Mafia: The Old Country through the latest patch, which will now make companions like Luca and Cesare behave more accurately than they did in the base game. The patch also removes invisible walls and other tight spots during combat situations, while making the enemy AI move and react in a more natural way.

Check out the full patch notes below:

  • Gameplay
    • Fixed issues where companions (Luca, Cesare, etc.) failed to perform required actions, blocking progress.
    • Customs Warehouse (Chapter 3): Takedown on a specific guard no longer required if avoided.
    • Addressed invisible collisions and misplaced combat covers.
    • Improved Enemy AI reaction timing, pathing, and behavior.
    • Improved Friendly/Neutral NPC pathing, animations, and behavior.
    • Various other gameplay fixes and improvements.
  • Visuals
    • Fixed ghosting issues during cinematics when using upscaling.
    • Improved cinematics on ultrawide displays.
    • Improved hair physics to reduce flickering in cutscenes.
    • Enhanced lighting, VFX, popping, and clipping in cinematics.
    • Various additional visual fixes.
  • UI
    • Fixed Main Menu background reverting after starting a new story playthrough.
    • Improved contextual HUD functionality.
    • Fixed missing subtitles across all languages.
    • Various UI fixes and improvements.
  • Audio
    • Fixed missing music, ambient sounds, and VO in several instances.
    • Fixed mismatched audio and subtitles.
  • Animation
    • Fixed animation popping, warping, and misalignment issues.
    • Resolved cases where Enzo or NPCs were stuck in animation states.
    • Corrected animations playing incorrectly during conversations.
    • General animation fixes and improvements.
  • Localization
    • Corrected repeated words in the “Protection Agreement” note.
    • Addressed inconsistent translations across languages.
  • Platform-Specific
    • PlayStation 5: Stability improvements.
    • Xbox Series X: Stability improvements.
    • Xbox Series S: Visual and stability improvements.
    • Steam:
      • Fixed DLSS Frame Generation randomly stopping until restart.
      • Additional stability and performance improvements.
Tags: Hanger 13Mafia: The Old Country
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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability.

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