Following a extended period of quiet anticipation, the Steam page for Hollow Knight: Silksong has seen new activity over the last few days and is being talked about extensively by its passionate gamer fanbase. In some news that was observed and monitored by die-hard fans, the highly anticipated game’s Steam page was manually updated with five different updates over the last two days alone. As per statistics gathered by SteamDB, the updates were introduced on July 2nd, one, and July 3rd and 4th, each of which consisted of two distinct updates.
This rapid succession of behind-the-scenes posts has understandably brought on fresh rumination and debate within the fan community. A select few fans are optimistically hopeful, taking these posts as possible signs of activity leading towards launch, while others are less optimistic, having been advised by past instances in which page updates did not always precede an immediate launch. The mood within the fanbase varies between optimistic hope and lighthearted skepticism, in recognition of the extensive lead time for this much-hyped title.
The response of the community, measured in this case, is understandable since there was a trend back in April with the announcements made on the Silksong Steam page, and it ended in heartbreak when the game failed to materialize within the projected three-month timeline that followed. Even without a firm release date, the wider timeframe for Hollow Knight: Silksong was repeated in an April Nintendo Direct presentation, with a general wishes-for release of 2025. A later Xbox Games Showcase then gave a more concrete window, hoping that the game would be released some time prior to the ROG Xbox Ally’s late 2025 launch. To this, a play edition is to be displayed in an Australian museum come September 2025.
Hollow Knight: Silksong remains one of the highest-profile games on the horizon, and it retains that position, not least because of the quality of its precursor, 2017’s Hollow Knight, which is itself widely regarded as a Metroidvania benchmark. Team Cherry developed and published Silksong, which uses the Unity engine and will be released on PlayStation, Xbox, and PC.