Infinite Start
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
Infinite Start
No Result
View All Result

EPOS Reveals H6PRO, Their Latest Open and Closed Back Flagship Headset

Grant Gaines by Grant Gaines
October 5, 2021
in Tech
0
EPOS Reveals H6PRO, Their Latest Open and Closed Back Flagship Headset

Just in time for the holidays, EPOS reveals H6PRO, their latest gaming headset designed with hardcore players in mind.

By taking their experience with the extremely popular GSP 600 series of headsets, H6PRO boasts a number of exciting improvements. These include a new lightweight design, the amazingly helpful magnet mic, which is also present on their other recent headset, H3 Hybrid, along with premium materials, universal compatibility and more.

  • Racing Green (Open)
  • Sebring Black (Open)
  • Ghost White (Open)
  • Racing Green (Closed)
  • Sebring Black (Closed)
  • Ghost White (Closed)

EPOS describes some of these notable features as follows:

Enhanced ergonomics, comfort, and weight 

Gaming for hours on end? This lightweight headset features an updated slim headband with improved padding, plus 2-axis hinged ear cups that conform to your unique anatomy.

Unparalleled audio reproduction

The H6PRO uses the best transducers on the market to deliver expansive, immersive, masterfully reproduced audio. Plus, its open acoustic design will keep your ears cool – even in the heat of battle.

Detachable lift-to-mute boom microphone 

The H6PRO is equipped with a longer and slimmer microphone for optimized voice pickup. Instantly mute yourself by lifting the boom arm, or pop it off and replace it with the included cover plate when not in use.

Compatible with all major platforms 

This headset comes with exchangeable cables for PC, Mac®, PS4™ , PS5™, Xbox Series X|S, Xbox One and Nintendo Switch, and It’s also compatible with sound cards like the GSX 300 to create even more epic audio experiences.

EPOS Website

Perhaps the biggest change with H6PRO is adopting both open and closed acoustic gaming options. While most of EPOS’ headsets, like most companies, are closed back, the open back models include a couple exciting features besides a different design.

According to EPOS, those benefits include the following:

The open acoustic design creates an expansive, immersive and realistic soundscape. Gamers can remain aware of their surroundings and hear their own voice naturally instead of processed sidetone with microphone monitoring. The open-backed ear cups also offer improved ventilation for cooler ears.

EPOS Press Release

This gives gamers a lot of options, which is furthered by offering H6PRO in three attractive colors, including the unique racing green. This follows EPOS’ tradition of offering distinct color combos beyond the traditional black and white.

Those interested can currently order either H6PRO headset for $179. But, for those still on the fence, check back in a couple of days when our review of H6PRO closed acoustic gaming headset goes live.

Tags: EPOSH6PRO
Previous Post

Alan Wake Remastered Review

Next Post

Back 4 Blood coming to Xbox Game Pass on Day One

Grant Gaines

Grant Gaines

Hey, my name is Grant and I'm the Managing Editor, main reviewer and cover technology for Infinite Start. I've learned a lot over the years working for a variety of websites and reviewing literally hundreds of titles. I also have a background selling televisions, sound systems and more from my period at Best Buy, to the point where I was in the top 1 percent for sales and became Magnolia certified. I always look forward to sharing new and different information with our readers and hope they do as well. If you would like to contact me, my email is grant period gaines at Infinite Start.

Next Post
Back 4 Blood coming to Xbox Game Pass on Day One

Back 4 Blood coming to Xbox Game Pass on Day One

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
AI Assets

AI assets allegedly found in Clair Obscur: Expedition 33

May 11, 2025
Clair Obscur

Clair Obscur: Expedition 33 is a game funded by millionaires

May 11, 2025
How to Quickly Unlock Every Character in Double Dragon Gaiden: Rise of the Dragons 2342

How to Quickly Unlock Every Character in Double Dragon Gaiden: Rise of the Dragons

July 27, 2023
How to recruit Reid in Eiyuden Chronicle: Hundred Heroes - FEATURED

How to recruit Reid in Eiyuden Chronicle: Hundred Heroes

April 23, 2024

The Future of Virtual Reality in Gaming and Beyond

0

The Pros and Cons of Working in the Tech Industry

0

The Future of AI and Robotics: What to Expect in the Next Decade

0

The Future of Autonomous Vehicles and Their Impact on Society

0
Kingdom Come Director Critiques Granf Theft Auto 6 Narrative Direction Following Extended Preview

Kingdom Come Director Critiques Grand Theft Auto 6 Narrative Direction Following Extended Preview

August 30, 2026
Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot ​Playground Games has confirmed that the upcoming Fable reboot will feature a mainline story lasting between 15 and 20 hours. Speaking during a group press session at Gamescom 2026, associate game director Will Kennedy outlined the scope of the project, stating that the central questline is paired with a similar 15-to-20-hour block of side quests and open-world exploration. Beyond authored content, the developers emphasized that the title’s simulation and life systems allow for indefinite play depending on player investment. Full coverage of the interview context can be found in Polygon’s developer Q&A. ​This targeted duration keeps the reboot in line with the structure of Lionhead Studios' original trilogy rather than the massive scale of modern role-playing games. The 2004 original averaged roughly 12.5 hours for its main path, while Fable II and Fable III clocked in at approximately 13 and 13.5 hours respectively. By keeping the core path concise, Playground Games appears focused on density and narrative pacing rather than padding out the experience with mandatory filler. ​Community reception to the announcement has leaned positive, particularly among veteran players who prefer tightly structured campaigns over 100-hour commitments. As discussed in a active Reddit community thread, many players welcomed the focused runtime, noting that the series' signature alignment shifts and choice-driven paths naturally encourage multiple playthroughs. ​The game’s optional activities will include property ownership, local employment, and dynamic NPC interactions, extending gameplay well past the main story credits. Following previous delays, Fable is scheduled to launch on February 23, 2027, for Xbox Series X/S, PlayStation 5, and PC.

Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot

August 30, 2026
Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

August 30, 2026
Mortal Shell 2

Mortal Shell 2 gets amazing Week 1 Update for performance

August 30, 2026

Recommended

Kingdom Come Director Critiques Granf Theft Auto 6 Narrative Direction Following Extended Preview

Kingdom Come Director Critiques Grand Theft Auto 6 Narrative Direction Following Extended Preview

August 30, 2026
Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot ​Playground Games has confirmed that the upcoming Fable reboot will feature a mainline story lasting between 15 and 20 hours. Speaking during a group press session at Gamescom 2026, associate game director Will Kennedy outlined the scope of the project, stating that the central questline is paired with a similar 15-to-20-hour block of side quests and open-world exploration. Beyond authored content, the developers emphasized that the title’s simulation and life systems allow for indefinite play depending on player investment. Full coverage of the interview context can be found in Polygon’s developer Q&A. ​This targeted duration keeps the reboot in line with the structure of Lionhead Studios' original trilogy rather than the massive scale of modern role-playing games. The 2004 original averaged roughly 12.5 hours for its main path, while Fable II and Fable III clocked in at approximately 13 and 13.5 hours respectively. By keeping the core path concise, Playground Games appears focused on density and narrative pacing rather than padding out the experience with mandatory filler. ​Community reception to the announcement has leaned positive, particularly among veteran players who prefer tightly structured campaigns over 100-hour commitments. As discussed in a active Reddit community thread, many players welcomed the focused runtime, noting that the series' signature alignment shifts and choice-driven paths naturally encourage multiple playthroughs. ​The game’s optional activities will include property ownership, local employment, and dynamic NPC interactions, extending gameplay well past the main story credits. Following previous delays, Fable is scheduled to launch on February 23, 2027, for Xbox Series X/S, PlayStation 5, and PC.

Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot

August 30, 2026
Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

August 30, 2026
Mortal Shell 2

Mortal Shell 2 gets amazing Week 1 Update for performance

August 30, 2026
Infinite Start

© 2026 Infinite Start LLC

Navigate Site

Follow Us

No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews

© 2026 Infinite Start LLC