Embark Studios revealed its post-launch support strategy for the extraction shooter-ARC Raiders after the October 30 release, promising an ambious post-launch content roadmap that rather pointedly veers away from the industry standard of seasonal content so favored by live-service games. Further elaborating on its plans, Executive Producer Aleksander Grondal was participated in a podcast called Friends Per Second, which made it clear that their focus is on producing quality content according to their flexible schedule, against an already inconceivable rigging by constraints. It is thus possible to say that this title finds itself quite unique as compared to most modern online shooters, drawing an immediate contrast in development philosophy from that of its contemporaries.
Updates will come later when they’re ready. The team intends to deliver new content on a regular basis, as Grondal confirmed that ARC Raiders will steer clear of standard seasonal passes and the kind of clockwork content drops that have become banal and expected. Instead, it will concentrate on substantive new gameplay additions like new maps, more ARCs (the game’s antiheroes), new quest lines, and the usual balance and quality-of-life adjustments. Embark wants to keep the game fresh and engaging through massive new content additions without needing to put the titles on an inflexible schedule of battle passes and three-month cycles.
This philosophy should show its first action in the not-so-distant future. Grondal teased that they might have something ready for early Christmas dedicated to the map Stella Montis—one of five maps active at launch—potentially as one of several bigger updates they have planned to release in 2025. This plan for early and aggressive updates constitutes a meaningful investment in nurturing the game in its beginning months with respect to a sizeable sum of new content apart from the launch edition, which also communicates a strong message indicating that the new content is already in development.
With the extraction shooter looking at its PC and current-gen console introduction on October 30, the promise of a new kind of live-service experience makes an interesting proposition. Plans for the immediate future cover the rest of this year, but Grondal did confirm that Embark will be finalizing and revealing the first full content roadmap for ARC Raiders in the following weeks. Such extensive scheduling will put forth their development vision for 2026 while giving the player base a clearer long-term picture for a title that is trying to develop its own way in a quality-first manner in a saturated multiplayer field.
