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Baldur’s Gate 3’s Patch 8 to include Cross-Play and other improvements

Shouvik Bose by Shouvik Bose
January 19, 2025
in News
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Baldur’s Gate 3’s Patch 8 to include Cross-Play and other improvements

The upcoming Patch 8 for Baldur’s Gate 3, which is also set to be the last major content update for the acclaimed RPG, will introduce the Cross-Play feature into the game between all consoles, Windows PC, and even the Mac. But before it’s release, developer Larian has asked fans of the multi-award winning RPG to test out the new feature thoroughly, which will also provide them a preview of what to expect when the patch eventually goes live.

In a recent community post on Baldur’s Gate 3’s Steam page, Larian has invited fans to join the stress test for the upcoming patch. And while players from the PS5, Xbox Series X|S and the PC platform can test the Cross-Play feature, gamers from the Apple systems will not be able to participate in the stress test as of yet. Though Larian has assured Mac users that Cross-Play will come to their platform on the release date of the patch, too.

“During the Patch 8 stress test, registered Xbox, PlayStation, and PC players will be able to test out cross-play by either creating or joining a lobby and inviting friends through the Larian Network. With such a large technical feature being implemented, we’re keen to see how you get on with cross-play during the stress test so that we can make any small changes before Patch 8 is released!” – Larian Studios, Steam Community.

Baldur's Gate 3

The upcoming patch will also implement a slew of bug fixes and other improvements within the game such as:

Fixed a savegame issue where you wouldn’t get the appropriate amount of Umbral Gems for the Gauntlet of Shar.

Fixed an issue causing you to get stuck at a 0% loading screen when attempting to join a multiplayer session that uses mods.

Your character will no longer think Shadowheart is dead if she isn’t when talking to

Halsin will now show up to your camp in Act II as long as you save him, even if you happen to skip the celebration with the tieflings at camp.

Improved performance in the Adamantine Forge.

Minthara will now comment on reveal.

Cerys will stop getting involved in combats with Minthara from across the region. An eager beaver no longer.

We’ve also reminded Minthara that ‘knocked out’ does not mean ‘dead’, so she’ll more reliably appear in Moonrise Towers.

Fixed companions’ lines getting cut off prematurely after Gale at the end of the game.

Fixed a bug preventing Wyll from commenting on Astarion holding a blade to your throat during Astarion’s recruitment dialogue by the beach.

Barcus is no longer Mike Wazowski’d by various items like cauldrons and bottles blocking him off from view when you talk to him at Last Light.

Aside from these changes, the in-game Mod manager has also received several quality-of-Life updates and improvements.

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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability.

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