Crimson Desert continues to get even better for all players, and now developer Pearl Abyss has added a much requested community feature via the game’s latest patch in the form of Cross-Play which will now allow you to play the open world action adventure title on a single save file across all platforms. However, there’s some restrictions in this feature as you can only link a single account per platform (Epic Games, PlayStation, Steam, and Xbox) to a Pearl Abyss ID and only one save slot is provided per ID which must be saved manually.
And although you can unlink and re-link platform accounts per your wish, unlinking each platform account from the Pearl Abyss ID will permanently delete any of your cross-save data so yes there’s going to be a little bit of hassle but the payoff is totally worth it.
Besides the Cross-Play feature, the latest patch also addresses multiple issues across Crimson Desert’s quests, controls, combat and more. Check out the full patch notes below:
New Additions
Added a cross-save feature.
- Cross-save feature is available on PlayStation, XBOX, Steam, and Epic Games Store.
- Cross-save allows you to continue your progress using a single save file.
- Learn more about cross-save on the cross-save page.
Content
- Fixed an issue where the quest “A Dwarf’s Concern” could not be completed.
- Fixed an issue where the character could not be controlled when a pet jumped onto the bed while the player was interacting with it.
Combat / Action
- [Damiane] “Skystep” now uses the same control input as Oongka’s “Vertical Flight,”
- Fixed an issue where “Aerial Force Palm” would be interrupted while free-falling.
Localization
- Fixed various localization errors and improved localization quality across all languages.
Others
- Fixed an issue where the motion of a character on a mount could appear unnatural when the mount was moving at high speed in certain situations.
- Fixed an issue where sound effects would not play after the battle with Praevus the Ancient.
- Fixed an issue where sound effects for “Ator’s Orb” would continue to play even after the orb had disappeared.
- Fixed an issue where NPCs could not pass through open wooden gates.