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Second Dinner Reaffirms Commitment to Marvel Snap Following Staff Reductions

Chidubem Ndubuisi by Chidubem Ndubuisi
May 4, 2026
in News
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Second Dinner Reaffirms Commitment to Marvel Snap Following Staff Reductions

​Second Dinner co-founder Ben Brode has moved to quell growing community anxiety regarding the future of Marvel Snap, following a series of high-profile layoffs at the studio. The concerns gained traction after community manager Griffin Bennett and designer Glenn Jones announced their departures, leading to speculation that the award-winning digital card game might be entering a “maintenance mode” or winding down operations entirely.

​In a recent statement addressed to the player base via Discord, Brode characterized the personnel changes as “painful decisions” necessary to ensure the long-term health and growth of the title. He explicitly rejected rumors of the game’s demise, stating that the team remains “committed to this game and to you.” This move to stabilize public perception follows a turbulent 2025, which saw the game removed from U.S. app stores due to legal issues surrounding its former publisher, Nuverse, and its parent company, ByteDance.

Like so many others in this industry, it’s my time once again to share the sad news that I’ve been laid off from @seconddinner and @MARVELSNAP.

No hard feelings to my friends and colleagues at SD. It was a pleasure to work with them everyday. Their future is incredibly bright.

— Griffin Bennett (@GriffinWB) April 30, 2026

​The studio has acknowledged that the past year was particularly difficult, admitting that they fell short of internal and external expectations regarding technical stability and monetization strategies. To rectify this, the 2026 roadmap shifts focus toward “foundational” improvements. Rather than simply churning out new cards, Second Dinner aims to overhaul the game’s infrastructure to reduce crashes, improve memory efficiency, and allow for faster bug fixes that do not require full client updates. This technical debt has often been a point of contention for the Steam version of the game, which currently maintains a dedicated but modest daily player count.

​Looking forward, the developer plans to lean into limited-time events and fresh gameplay mechanics to maintain engagement. The goal is to evolve Marvel Snap into a “forever game” by introducing modes that offer more than just numerical adjustments to existing power levels. While the loss of veteran talent like Jones is a blow to the design team, the studio insists these structural changes are the prerequisite for a more sustainable development cycle. For a game that took the industry by storm in 2022, the coming year will be a critical test of whether it can recapture its initial momentum or if these layoffs signal a permanent shift in scale.

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Chidubem Ndubuisi

Chidubem Ndubuisi

Chidubem is a lifelong gamer and dedicated writer.

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