Crimson Desert continues to get even better for all players as developer Pearl Abyss has just released patch 1.13.00 for the open world title which brings Abyss Access for both Oongka and Damiane, new pieces of equipment, new special attacks for multiple enemies and many more. The newest patch also expands the game’s crafting system, brings numerous gameplay improvements, further refines Crimson Desert’s combat and control systems, fixes performance and stability issues and more.
It’s safe to say that similar to all the previous patches for Crimson Desert, the current update will also polish the game even further, resulting in a smoother gameplay experience for all players. Check out the full patch notes below:
Patch Notes
New Features
- Oongka and Damiane can now enter the Abyss.
- Relocated Memory Fragments for certain rematchable bosses to support the new Abyss content.
- Summoned pets now rest alongside the player while using a bed.
- Added a “Hide Minimap and Status” gameplay option.
- Added the Hunter’s Sigil, allowing bird pets to retrieve prey and gathering materials suited to their abilities.
- Added 39 new pieces of equipment for Kliff and Oongka, including:
- Boss equipment sets.
- New armour pieces.
- New headgear.
- Added 8 new armour pieces for Damiane.
- New equipment can be obtained through quests, achievements, shops, and other activities.
- Oongka can now equip most outfits previously available only to Kliff.
- Damiane can now equip additional boss equipment sets.
- Kliff and Oongka can now equip Kuku equipment, including:
- Lightning-Resistant Armor.
- Flame-Resistant Armor.
- Ice-Resistant Armor.
- Breeze-Step Boots.
- Rishi’s Boots.
- Marni Laser Helm.
- Added crafting recipes for four carpet types.
- Added crafting recipes for:
- Lightning Bolt Plate Armor.
- Scorchflame Plate Armor.
- Frostcursed Plate Armor.
- Added special attacks for:
- Flame Knight.
- Wyvernflames.
- Savage Fang.
- Goldenscale Bandits.
Quality of Life Updates
- Expanded dye support for previously undyeable disguise outfits.
- Improved most weapons and secondary weapons to support dyeing.
- Iron Eagle and Phoenix can now equip the Sigil of Valor.
- Gathering from firefly colonies can now yield up to three fireflies.
- Oongka’s Scatter Shot can now complete certain puzzles.
- Improved the Gate to Advancement teleport device so it no longer requires a Visione.
- Updated several quest descriptions, Knowledge entries, guide text, and item descriptions.
Gameplay Improvements
- Improved auto-tracked quest targeting.
- Prevented rowboats from briefly sinking during use.
- Fixed disappearing wagons during the “A Sack of Pepper” quest.
- Fixed Moren disappearing during combat.
- Prevented crimes using tools from avoiding fines during Memory Fragment playbacks.
- Fixed furniture repurchase issues.
- Fixed horseback travel for Duane during the “Skilled in Archery” quest.
- Corrected abnormal Contribution increases.
- Reduced durability of Bleed Bandits’ Alchemy Explosive Pack after each bomb summon.
- Fixed quest progression during “Hand of Deliverance.”
- Corrected Antumbra’s Spear attack positioning.
Combat and Controls
- Improved Axiom Force targeting while using soft lock-on.
- Muskets and pistols can now be fired while sliding.
- Fixed several sliding attack, weapon switching, and jump attack issues.
- Prevented Focused Aerial Roll near NPCs from being treated as a crime.
- Fixed Counter Stance being usable while carrying a flag.
- Prevented character control during loading after switching characters.
- Fixed Blackstar and Axiom Force control lock issues.
- Fixed barehanded attacks after obtaining the Twilight Messenger’s weapon.
- Improved Wyvern flight animations.
Character-Specific Changes
- Oongka:
- Fixed weapon charging being blocked by enemies.
- Fixed Aerial Grapple while using the Kuku Rocket Pack.
- Fixed target selection while flying.
- Fixed finishing blows with the Greathammer.
- Corrected several skill descriptions.
- Damiane:
- Fixed Smiting Strike compatibility with spears.
- Improved Lightning Strike animations.
- Fixed timing for elemental Smiting Strike with Groundsurge Abyss Gear.
- Fixed abnormal movement speed after Flame Rush.
- Improved outfit silhouettes.
User Interface
- Inventory now closes automatically after using an elixir.
- Improved character switch interface when progression requires Kliff.
- Dye UI no longer allows non-dyeable items to be selected.
- Only the tracked quest now appears on the minimap border.
- Fixed missing Recoverable item alerts for Wyvern eggs.
- Fixed Trust notification history.
- Fixed incorrect furniture tooltips when using mouse and keyboard.
Performance and Stability
- Fixed occasional PS5 cutscene stuttering.
- Reduced instances of unusually long loading times.
- Fixed occasional crashes when opening the map.
- Fixed occasional crashes during boss rematches.
- Added a failure message when engine options cannot be applied.
Localization
- Fixed multiple localisation issues.
- Improved localisation quality across all supported languages.
Bug Fixes
- Fixed housing placement and installation issues.
- Fixed NPC interaction issues involving tools.
- Fixed monster spawning problems in the Sovereign Wastes.
- Corrected multiple camera issues during gameplay and Wyvern riding.
- Fixed clipping on helmets, necklaces, weapons, outfits, and companions.
- Fixed abnormal object interactions and positioning.
- Corrected several quest progression and display issues.
- Fixed controller button prompts.
- Fixed incorrect item names, descriptions, and Knowledge entries.
- Fixed player respawning at incorrect locations.
- Improved riding animations for several mounts.
- Corrected various visual effects and environmental issues throughout the game.