Glen Schofield, the influential creator of Dead Space and co-founder of Sledgehammer Games, has officially announced his retirement from day-to-day game development after a career spanning 35 years. Schofield shared the news in a heartfelt four-minute video posted on LinkedIn, reflecting on his decades-long journey and expressing deep gratitude to players, colleagues, and major publishers. In his farewell message, he thanked Electronic Arts for greenlighting Dead Space and Activision for trusting him with the massive Call of Duty franchise, while urging aspiring creators to prioritize fresh ideas above all else.
Schofield’s tenure in the video game industry began in the early 1990s as an artist at Absolute Entertainment before he transitioned to Crystal Dynamics, where he contributed to classic late-90s series like Gex and Legacy of Kain. His most celebrated breakthrough came in 2008 at EA Redwood Shores—later renamed Visceral Games—where he directed and produced the original Dead Space. The sci-fi horror title redefined survival horror for a generation, establishing a beloved franchise that recently saw a successful remake.
Following his success at Visceral, Schofield co-founded Sledgehammer Games, where he co-directed blockbuster titles including Call of Duty: Modern Warfare 3, Advanced Warfare, and WWII. In 2019, he founded Striking Distance Studios under Krafton to return to his survival horror roots. The studio’s debut title, The Callisto Protocol, launched in late 2022 to a mixed reception from critics and fans alike. Following its underwhelming commercial performance, Schofield quietly departed the studio last year.
While Schofield’s recent efforts faced hurdles—including difficulty securing funding for subsequent horror concepts—his departure comes at a time of widespread consolidation and layoffs across the gaming sector. Rather than sharing in this industry pessimism, Schofield focused on the future, noting that “the future ahead is really, really bright.” Though he is stepping away from the daily grind of AAA development, his legacy of atmospheric storytelling and tense, claustrophobic action remains a blueprint for modern horror designers.