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Assassin’s Creed Black Flag Resynced Director Explains why there’s no Hidden Blade Combat in the Game

Shouvik Bose by Shouvik Bose
July 17, 2026
in News
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Assassin's Creed

One of the most glaring changes in the recently released Assassin’s Creed Black Flag Resynced over the original title is the omission of hidden blade combat and instead you can now only use the blades during contextual actions which is mainly for assassinating targets and takedowns. There’s also removal of a lot of other moves and animations like the counter chain kill system that allowed you to mow down groups of enemies with ease. And in a recent interview with Youtuber JorRaptor, Resynced director Richard Knight has explained why the devs choose to do away with all of those combat nuances of the original Black Flag, and why some of them might make it to the game in the future.

“During development, if you looked at Edward — he’s so powerful right now and has so many tools, and so we prioritized core combat because we needed to nail that,” he said.

“Something like throwing weapons, while it’s cool, it’s just like, ‘He already has ten ways to kill somebody.’ So, given the cost to reinvent the feature and rebuild it from the ground up with today’s characters, rigs, and animations, there’s a lot more that goes into it. It was just lower-priority for us.”

The dev also confirmed that they’re really paying attention to all the fan feedback from the community for Resynced which means they may add some of the highly requested gameplay features at some point.

“We can’t make any promises [but] we’re listening to the community. We’re interested in what people want the most.”

In other news of Assassin’s Creed Black Flag Resynced, it’s been confirmed that the open world action adventure title will be getting the New Game Plus feature which is guaranteed to make your second playthroughs way more satisfying and refreshing, however it’s currently unknown as to when exactly it’ll be implemented into the game.

Assassin’s Creed Black Flag Resynced has received considerable success upon release, selling over 2 million copies within the first day and generating a total of $35 million in terms of gross revenue for the developers, according to Alinea Analytics. The modernized version of 2013’s Black Flag has also received mostly positive reviews from critics and players so far with an 84 Metacritic score which means the latest entry in Ubisoft’s long running franchise is definitely a win, for both the players and the publisher.

Tags: Assassin’s Creed Black Flag ResyncedUbisoft
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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability.

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