Capcom’s upcoming single player action RPG Onimusha: Way of the Sword is currently available as a demo on Steam and one of the aspects that many players are complaining about after playing it is that the difficulty feels a bit too easy. And to that, game director Satoru Nihei has said that the full version of the game will be much more challenging as he told PC Gamer in a recent interview: “Both the demo and also the version you’ve tried here today are early on in the game,” and says he’s confident that “fans will be satisfied with the difficulty” in the full game.
“But on top of that, especially with the demo that we released, Musashi comes fitted with a lot of skills and abilities that are not going to be accessible at the beginning of the game.”
“We’re quite confident that with the release version, especially with the progression, because abilities will be given gradually to Musashi and enemies will scale up in difficulty. For the [full] game, we feel more confident fans will be satisfied with the difficulty.”
Previously, producer Akihito Kadowaki had also assured players that the final version of Onimusha: Way of the Sword is going to be much harder than the demo: “Rest assured, in the final game, the bosses and the regular Genma will put up a tougher fight. Please look forward to the challenge in the full game”.
So if you’re one of the players who think the Onimusha: Way of the Sword demo is quite easy, rest assured that the final game won’t be. Also it makes sense for the demo version to be much easier than the actual game as the demo is mainly intended to appeal to a wide range of players and help them get drawn into the game so a harder, more challenging experience can potentially turn away a lot of players whereas an easier and accommodating experience can prove to be inviting for many gamers.