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New Fix Makes AdHoc Studio’s Dispatch Platinum Achievable

Chidubem Ndubuisi by Chidubem Ndubuisi
November 22, 2025
in News
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New Fix Makes AdHoc Studio’s Dispatch Platinum Achievable

AdHoc Studio has released an important update for its popular choice-driven game, Dispatch. This update finally fixes a long-standing issue that prevented dedicated PlayStation players from earning the sought-after Platinum Trophy. The patch, released on November 19, specifically addresses the problematic “H4ck3d by R0b3rt” trophy, which many players found frustratingly unattainable. Despite their efforts to meet the challenging completion criteria, they could not earn the trophy. This prompt action tackles a significant point of frustration within the community since the game launched successfully.

This fix is crucial for players who want to complete everything the game offers. The “H4ck3d by R0b3rt” trophy rewards total mastery, requiring players to finish every hacking segment in the episodic story without any failures. When this key achievement was bugged, it blocked progress toward the final Platinum reward, disappointing those who spent time trying to achieve perfect playthroughs. AdHoc Studio confirmed that players who already met the requirements will see the trophy unlock automatically when they load their save file after the update, making sure their efforts are finally recognized.

Since its release, Dispatch has gained significant attention and praise for its engaging story, well-developed characters, and meaningful choice-based gameplay. The game’s reputation has also been boosted by its impressive voice cast, including Aaron Paul and Laura Bailey, and its nomination for Best Debut Indie Game at the upcoming 2025 Game Awards. This positive feedback highlights the need for developers to offer strong support after launch. AdHoc Studio clearly shows its commitment by addressing major technical issues that affect player enjoyment.

In addition to the important Platinum fix, the latest update includes several other technical improvements. These enhancements resolve a problem with the “Min Max” achievement, which previously did not unlock correctly when a hero’s stat reached level 10. The studio also added protections against potential save data corruption and accidental deletion, along with various small crash fixes and adjustments to outcomes in the later episodes. With all eight episodes now fully available and major technical issues being dealt with promptly, attention is shifting to the possibility of a second season. AdHoc Studio co-founder Pierre Shorette has publicly stated that this possibility remains open due to the strong performance of the first season. You can find the full patch notes for the Dispatch update on Game Rant.

Tags: AdHoc StudioDispatch
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Chidubem is a lifelong gamer and dedicated writer.

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