The progression ceiling for ARC Raiders, the highly-anticipated free-to-play extraction shooter from Embark Studios, has potentially been revealed through the discovery of datamined achievement lists. Unofficial findings suggest that the game’s primary character progression will culminate at a maximum level of 75. While Embark Studios has not made an official statement regarding the finer details of the game’s leveling system, the emergence of achievement data provides a concrete, albeit unconfirmed, benchmark for players to anticipate when the title eventually launches. This early detail offers a tangible glimpse into the scale of the commitment the developers expect from their player base, indicating a substantial leveling journey designed to sustain long-term engagement within its challenging PvPvE environment.
In the competitive landscape of the extraction genre, a robust and clearly defined progression path is paramount to player retention and the integrity of the gameplay experience. A level cap of 75, typically tied to experience points earned through successful resource extraction, mission completion, and faction objectives, implies a significant time investment necessary to reach the endgame. This system is crucial in determining the rate at which players unlock new gear blueprints, cosmetic items, and permanent character upgrades—elements central to the core gameplay loop of a title relying on continuous player participation. Embark Studios, founded by former Battlefield veterans, has positioned ARC Raiders as a fresh, cooperative-focused take on the extraction shooter, blending competitive player interaction with cooperative defense against the machine-driven ARC threat.
The source of this information, achievement and trophy lists typically uploaded to platform servers ahead of a game’s release, is often a reliable indicator of finalized content, though it always carries the professional caveat of being subject to change prior to an official launch. These lists frequently contain tiers of achievements corresponding to specific milestones, and in this instance, the final tier appears to be dedicated specifically to hitting the Level 75 mark. Such a detailed leak reinforces the notion that ARC Raiders is progressing toward a final, polished state of development. While development timelines remain fluid across the industry, the presence of finalized progression metadata suggests the core player systems are locked down, moving the title ever closer to its eventual market debut.
The focus on a clear, high-level progression system reflects a design philosophy aimed at encouraging long-term dedication, a necessary element for any free-to-play title built on recurring engagement and a seasonal content model. For fans eagerly awaiting the debut game from Embark, a company promising to bring technical polish to the online multiplayer space, the Level 75 tidbit serves as a quantifiable point of discussion and speculation. It provides the community with a tangible metric to debate, suggesting a deep well of content and a meaningful grind that should satisfy those looking for a long-lasting relationship with the post-apocalyptic world of ARC Raiders.

