Gaming forums are abuzz with speculation that Square Enix is in the process of creating a remake of the 2000 PlayStation release, Dragon Quest VII: Fragments of the Forgotten Past. Such an rumored project would follow Square Enix’s recent string of revisiting and remaking classic titles in the hugely long-standing Dragon Quest series, a series that originally delighted gamers years ago in 1986 and has been trundling along ever since on many platforms.
Following the success of its commercial and critical ventures, such as Dragon Quest III HD-2D Remake in 2024 and Dragon Quest I & II 2D-HD Remake last October 2025, the purported remake of Dragon Quest VII is a show of exertion on the part of the Japanese publisher in the strategic move to bring back its beloved RPG franchise. Internal memos, as it appears reported by MP1st, do indeed confirm that said ambitious project is indeed touted as a “remake” as opposed to being simply a simple “HD remaster” or graphic update. Such distinction undoubtedly carries the implication of a painstaking rebuild from the foundation upwards, one many would be eagerly waiting for in a game on the cusp of being 25 years old.
The leaked plan puts the release of the remake in late Q4 FY 2025-26 or early FY 2026-27, with the source being extremely sure it would come out in 2026. It would be a great time for Dragon Quest enthusiasts, as Square Enix would most probably bring out three remakes for different games in three consecutive years. A brief, but emotional teaser with the title of the game on a foggy background has also been leaked, following rumors.
Dragon Quest VII: Fragments of the Forgotten Past, once praised for its class-based and world-sized tale system, transported adventurers through time to restore lost worlds. Its complicated story, with young Auster, Prince Kiefer, and Maribel, boasted heroes traveling through time on enchanted stone tablets, saving sickly towns and reversing the world’s history and future.
The title was famed for its complex turn-based combat, rich vocation system with over 50 varied character classes and an outright flood of quirky beasts, a number of which were small enough to be carried around in your pocket. OpenCritic scored it “Strong” with an average critic score of 83/100, Dragon Quest VII initially caught on for approximately 77 hours, demonstrating the sheer volume of content a re-released title would be assuming. The chance for a complete reboot of so iconic a title can introduce its ageless charm to an entire new generation of players. It will also generate a fresh twist for old schoolers.