Remedy has released patch 1.3 for their co-op multiplayer first person shooter FBC: Firebreak which adds tons of gameplay improvements along with performance and rendering tweaks, all of which will definitely make the game a lot better in a myriad of ways. Developer Remedy had previously acknowledged that they’re fully aware of FBC: Firebreak’s shortcomings and are currently at work to improve the game significantly in lots of ways, and the latest patch is clearly a testament to their ongoing commitment.
So if you’ve been previously disappointed with the game, the latest patch along with it’s host of improvements can make your overall gameplay experience a lot better so try it out.
The latest patch brings a host of changes to the game ranging from the addition of the “Surviving the Workplace” introductory video that neatly explains the premise of FBC: Firebreak, balance tweaks to the game’s Perk economy, multiple fixes to the game’s Online component, improvements to the game’s A.I and many more.
Check out the patch notes below:
FBC: Firebreak Patch 1.3 Release Notes
General
- Added the “Surviving the Workplace” series introductory video explaining the premise of the game.
- Localized subtitles are missing from the video; they will be added in a later patch.
- Updated PS5 Cloud Streaming to the latest version
- Fixed the outdated descriptions for “What a Day” and “OSHA Compliant” Achievements/Trophies to actually describe what players have to do.
- Fixed an issue with “Veteran” and “Firebreaker” Achievements/Trophies, which prevented them from unlocking.
- Improved the in-game notification messaging for when maintenance happens.
- Previously, players only received the maintenance message if they were in the main menu. Now, if you are playing a match and go back into the main menu, the message will be resurfaced to you, so you don’t miss it.
Network
- Various fixes and performance improvements for backend and online services.
- Improved backend connection stability so that players disconnecting from a match happens less frequently. (Error codes 22001 and 22002)
When backend maintenance happens, players can now finish the Job they are currently playing instead of being disconnected from the game.(This one needs a bit more time in the oven.)
Economy Changes
- Perks economy rebalanced.
Balancing
- Swivel Cannon (Fix Kit Improvised Device) now has 3200 health (up from 1000).
- As the cannon does splash damage, it damages itself when shooting nearby enemies and was destroying itself too often. This change should make it more durable and allow it to make a few more shots at close range before being destroyed.
- Improved enemy behavior
- Enemies rush less into areas their compatriots got killed in making enemy behavior a bit more exciting.
Audio
- Updatedthe idle sounds of all Corrupted Items to make them more identifiable and easier for players to pinpoint by sound.
User Interface and HUD
- The exact number of Lost Assets and Research Samples that the player is carrying are now displayed in the HUD during a Job.
- Added tutorials for the secondary function of each Crisis Kit Tool (activates when the Tool is level 2 or 3).
- Added the player’s Reputation Level indicator to the bottom of the Research menu.
- Added visual notification to the Main Menu when players have new items or Perks that they can unlock in the Requisition or Research menu.
- Also added visual notifications to new items in the Requisition menu and Perks in Research menus that the players can afford to unlock.
- Fixed an issue where turning off the camera shake from the menu didn’t actually turn it off.
Gameplay & Performance
- Fixed an issue where the Vacuum Perk didn’t pick up Research Samples.
- Fixed a crash which could happen when the Night Terrors Perk is activated.
Visuals and Rendering
- Fixed an issue where the Lost Asset and Research Sample visual highlight only disappeared for the player picking them up and remained visible for other players.
- Fixed an issue where the “Jasper Post Box” Corrupted Item could spawn inside other objects.