Infinite Start
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
Infinite Start
No Result
View All Result

Riot Games Cancels Smash Bros-Style Fighting Game After MultiVersus Setback

Taha by Taha
July 10, 2024
in News
0
Riot Games Cancels Smash Bros-Style Fighting Game After MultiVersus Setback

Riot Games, the studio behind League of Legends and Valorant, has canceled a planned platform fighting game. The game, inspired by Super Smash Bros Melee, was in development under the codename Pool Party. This decision came after the perceived flop of MultiVersus, another game in the genre.

According to journalist Mikhail Klimentov, 70-80 people were working on Pool Party when Riot decided to scrap the project in late May. Originally intended as a hardcore fighting game, it evolved into a more casual party game over its development.

Riot Games Cancels Smash Bros-Style Fighting Game After MultiVersus Setback

Riot’s communications director, Joe Hixson, explained, “We always have a number of projects in various phases of R&D, and spinning projects up and down happens multiple times a year.” The company reportedly saw Pool Party as a way to strengthen the League of Legends esports scene. However, the unexpected struggles of MultiVersus influenced their decision. Despite MultiVersus attracting over 110,000 concurrent players on Steam at its relaunch, its player numbers quickly dwindled.

Another factor in canceling Pool Party was Riot’s other fighting game project, 2XKO, which has been in development and is expected to launch in 2025. Sources indicated that Pool Party had been in and out of development for years and wasn’t being seriously considered as an esport.

Riot has been exploring projects beyond League of Legends, such as Ruined King, Bandle Tale, and Legends of Runeterra. While these games have been well-received, they haven’t achieved major success. Earlier this year, Riot closed its Riot Forge publishing label to focus on fewer, high-impact projects.

Tags: riot games
Previous Post

Gunnar Humboldt Review – Traditional and Classy

Next Post

Microsoft Ad Says You Don’t Need Xbox Console to Play Xbox Games

Taha

Taha

Taha is a full-time student who loves gaming and writing about it. He also enjoys lifting weights and always makes sure to finish a book when he has the time.

Next Post
Microsoft Ad Says You Don't Need Xbox Console to Play Xbox Games

Microsoft Ad Says You Don't Need Xbox Console to Play Xbox Games

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
AI Assets

AI assets allegedly found in Clair Obscur: Expedition 33

May 11, 2025
Clair Obscur

Clair Obscur: Expedition 33 is a game funded by millionaires

May 11, 2025
How to Quickly Unlock Every Character in Double Dragon Gaiden: Rise of the Dragons 2342

How to Quickly Unlock Every Character in Double Dragon Gaiden: Rise of the Dragons

July 27, 2023
How to recruit Reid in Eiyuden Chronicle: Hundred Heroes - FEATURED

How to recruit Reid in Eiyuden Chronicle: Hundred Heroes

April 23, 2024

The Future of Virtual Reality in Gaming and Beyond

0

The Pros and Cons of Working in the Tech Industry

0

The Future of AI and Robotics: What to Expect in the Next Decade

0

The Future of Autonomous Vehicles and Their Impact on Society

0
Kingdom Come Director Critiques Granf Theft Auto 6 Narrative Direction Following Extended Preview

Kingdom Come Director Critiques Grand Theft Auto 6 Narrative Direction Following Extended Preview

August 30, 2026
Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot ​Playground Games has confirmed that the upcoming Fable reboot will feature a mainline story lasting between 15 and 20 hours. Speaking during a group press session at Gamescom 2026, associate game director Will Kennedy outlined the scope of the project, stating that the central questline is paired with a similar 15-to-20-hour block of side quests and open-world exploration. Beyond authored content, the developers emphasized that the title’s simulation and life systems allow for indefinite play depending on player investment. Full coverage of the interview context can be found in Polygon’s developer Q&A. ​This targeted duration keeps the reboot in line with the structure of Lionhead Studios' original trilogy rather than the massive scale of modern role-playing games. The 2004 original averaged roughly 12.5 hours for its main path, while Fable II and Fable III clocked in at approximately 13 and 13.5 hours respectively. By keeping the core path concise, Playground Games appears focused on density and narrative pacing rather than padding out the experience with mandatory filler. ​Community reception to the announcement has leaned positive, particularly among veteran players who prefer tightly structured campaigns over 100-hour commitments. As discussed in a active Reddit community thread, many players welcomed the focused runtime, noting that the series' signature alignment shifts and choice-driven paths naturally encourage multiple playthroughs. ​The game’s optional activities will include property ownership, local employment, and dynamic NPC interactions, extending gameplay well past the main story credits. Following previous delays, Fable is scheduled to launch on February 23, 2027, for Xbox Series X/S, PlayStation 5, and PC.

Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot

August 30, 2026
Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

August 30, 2026
Mortal Shell 2

Mortal Shell 2 gets amazing Week 1 Update for performance

August 30, 2026

Recommended

Kingdom Come Director Critiques Granf Theft Auto 6 Narrative Direction Following Extended Preview

Kingdom Come Director Critiques Grand Theft Auto 6 Narrative Direction Following Extended Preview

August 30, 2026
Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot ​Playground Games has confirmed that the upcoming Fable reboot will feature a mainline story lasting between 15 and 20 hours. Speaking during a group press session at Gamescom 2026, associate game director Will Kennedy outlined the scope of the project, stating that the central questline is paired with a similar 15-to-20-hour block of side quests and open-world exploration. Beyond authored content, the developers emphasized that the title’s simulation and life systems allow for indefinite play depending on player investment. Full coverage of the interview context can be found in Polygon’s developer Q&A. ​This targeted duration keeps the reboot in line with the structure of Lionhead Studios' original trilogy rather than the massive scale of modern role-playing games. The 2004 original averaged roughly 12.5 hours for its main path, while Fable II and Fable III clocked in at approximately 13 and 13.5 hours respectively. By keeping the core path concise, Playground Games appears focused on density and narrative pacing rather than padding out the experience with mandatory filler. ​Community reception to the announcement has leaned positive, particularly among veteran players who prefer tightly structured campaigns over 100-hour commitments. As discussed in a active Reddit community thread, many players welcomed the focused runtime, noting that the series' signature alignment shifts and choice-driven paths naturally encourage multiple playthroughs. ​The game’s optional activities will include property ownership, local employment, and dynamic NPC interactions, extending gameplay well past the main story credits. Following previous delays, Fable is scheduled to launch on February 23, 2027, for Xbox Series X/S, PlayStation 5, and PC.

Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot

August 30, 2026
Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

August 30, 2026
Mortal Shell 2

Mortal Shell 2 gets amazing Week 1 Update for performance

August 30, 2026
Infinite Start

© 2026 Infinite Start LLC

Navigate Site

Follow Us

No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews

© 2026 Infinite Start LLC