Monster Hunter Wilds has been a smash hit for Capcom since it’s release this year but the game was also marred by a host of technical problems including performance issues even on sufficiently high end PCs. And although Capcom eventually released several updates which targeted those issues and even managed to improve the overall performance to a degree, Monster Hunter Wilds is still a title that was largely held back by it’s own technical troubles in more ways than one.
Now as Capcom’s next big AAA release Resident Evil Requiem is on the horizon, the possibility of the upcoming title getting another shoddy PC port just like Monster Hunter Wilds is strong, however the company has recently made it pretty clear that the upcoming title wouldn’t run into the same issues that had previously plagued Monster Hunter Wilds.
In the Q&A section of Capcom’s financial results for the first half of fiscal year 2025–2026, the company has emphasized that both Monster Hunter Wilds and the upcoming Resident Evil Requiem are fundamentally different in their gameplay, system architecture and network design and thus won’t face similar technical issues. Capcom also confirmed that Requiem has been built from the ground up to run smoothly on a wide range of PC specifications, clearly meant to reassure players who had a terrible experience in Monster Hunter Wilds this year, even on high-end configurations.
“Resident Evil Requiem differs from Monster Hunter Wilds in terms of gameplay, system architecture, and network features. At present, we do not anticipate similar risks. We are developing the game to provide a smooth gaming experience across a wide range of PC specifications.”
This clearly means Requiem is being developed while keeping optimizations for a wide range of hardware in mind which indicates a much more polished and enjoyable experience for all players at launch and beyond. And if you’re currently unsure of how the upcoming game is going to run on your system, check out the official system requirements for Resident Evil Requiem.