Battlefield 6 already has some of the best gunplay you can ever experience in a first person shooter but it sure looks like it’s going to get even better in all aspects with the upcoming update 1.3.3.0 which is set to add more depth and realism to the overall shooting experience. The update will be released on June 30 and bring a myriad of changes to many different parameters of the gunplay across both Battlefield 6 and Redsec ranging from recoil to TTK (Time to Kill), to Limb Damage and more.
These vast range of improvements will definitely make the moment-to-moment gameplay in Battlefield 6 even more immersive and satisfying for all players and even though the player numbers of the game aren’t nearly as high as it was last year, the sheer dedication of the developers to consistently improve the gameplay experience in every possible ways, is exemplary in more ways than one. So all players of EA’s flagship shooter will find the shooting experience to be even more rock-solid, consistent and engaging once the update hits Battlefield 6 in just a few days.
Battlefield 6’s upcoming update 1.3.3.0 will add changes to five different categories of the shooting experience–Gunplay Depth, Distance & Drag, TTK, Body Damage Multiplier Changes and Sniper Sweet Spots. And the first element in improving the depth of the gunplay, the devs have made the recoil more consistent and predictable across all weapons along with a slight increase in bullet deviation which can be noticed right after firing the first shot. This adjustment will encourage players to use controlled bursts or tap-firing for maintaining accuracy at longer distances and at the same time, enable full-auto fire to remain extremely effective at close combat situations.
Check out the rest of the changes and improvements in the official blog post.
July will also see the Season 4 of Battlefield 6 kick off which will feature naval warfare, whole new maps and the addition of one of the highly requested features from the community in the form of Proximity Chat.


