Developer Rebel Wolves has released the latest 1.0.4 hotfix update for their open world vampire action title The Blood of Dawnwalker which addresses lots of performance and stability issues along with a host of gameplay-related fixes and more. The newest update has also made some of the glaring technical issues of the game when it came out, pretty much non-existent, along with bringing a slew of fixes that would ensure a more consistent and robust experience for all players.
Check out the full patch notes below:
Highlights:
- Improved the game’s stability.
- Fixed several issues that blocked quest progression.
- Fixed an issue that blocked players from saving the game.
- [STEAM ONLY] Connecting controllers with the outdated GameInput software should no longer cause FPS drops.
- Torches can no longer grow uncontrollably.
Full list of changes:
Stability
- Multiple improvements to the game’s stability.
Gameplay
- Fixed an issue that blocked the tutorial progress if Voracious Bite was used a bit too fast.
- Fixed issues that caused Coen to get stuck inside certain houses with no way of getting out.
- Crake can now talk to Coen even during his training sequence.
- Dead NPCs can no longer start dialogues.
- Fixed an issue that disabled blocking under certain circumstances.
- Fixed an issue that blocked players from saving the game.
- Adjustments to controller dead zone and input issues while sprinting.
Quests
- Ocha will no longer attack Coen when attacked by guards.
- Fixed an issue that caused Coen to get stuck in a cave in the “Deep Down” quest.
- Fixed an issue that caused Murohn to not spawn under certain circumstances.
- Fixed an issue that caused one of the possible solutions for the “Hive and Seek” quest to end prematurely.
- Progressing the “On the Run” quest no longer causes infinite loading.
- “A Lone Wolf’s Hunt” now appropriately shows the difficulty level.
- Fixed an issue that caused a soft-lock after following Sara.
- Investigating the rag is now optional in the “Smoke and Ashes” quest.
- Fixed an issue that caused a blocker in “The Heart Wants What It Wants” quest.
Art
- Coen and Iorgu will now drink from their cups even on low graphical settings.
- We are no longer using that one red pipe asset we weren’t supposed to use.
Audio
- Fixed issues that caused music to stop playing in the prologue.
Miscellaneous
- [STEAM ONLY] Connecting controllers with the outdated GameInput software should no longer cause FPS drops.
- Torches can no longer grow uncontrollably.
- Fixed an issue that prevented Quality preset mods from applying properly.
Plugin
- [PC ONLY] Fixed issues with VSync when using FSR Frame Generation.