Even though many players in Battlefield 6 prefer more maps than there currently is in the game, producer Alexia Christofi has said that it may not going to happen in all probability, even though the devs are completely aware of the players wishes and have utmost respect for them. EA and DICE are focused on releasing high quality, balanced maps that can provide a great time for a wide range of players in Battlefield 6, regardless of their preferred playstyle, and that will continue to be their aim moving forward.
“We’re releasing on a cadence where we feel the maps are up to quality and we’re happy with how they play, the variety they give to the players,” Christofi told GamesBeat (as reported by GamesRadar). “There are worlds in which we release hundreds of maps, but they’re not fun. We never want to do that. We have to make sure that the maps feel good to play, that they’re fun to play.”
Christofi also went on to say, “I completely empathize with players when they want more maps and more content. They talk about that because they’re passionate about the game, passionate about the franchise.”
Battlefield 6 will be getting two new maps per season which definitely seems less than adequate, especially compared to past titles like Battlefield 4 which has heavily influenced the new entry in more ways than one.
However, the dev ensured that when it comes to releasing new maps, the only criteria is the overall quality and what they add to the experience: “We don’t want to sacrifice quality,” Christofi said.
In other news of Battlefield 6, the game’s season 2 hasn’t quite turned out to be the drastic resurgence in player numbers EA and DICE had hoped and though it may be a bit early to tell, but so far it’s safe to say that EA’s flagship FPS has certainly seen better days.