Embark Studios CEO Patrick Söderlund has confirmed the studio is now developing two previously undisclosed games, following the strong commercial and critical reception of ARC Raiders. This growth represents a pivotal moment for the Stockholm-based developer, which staked its long-term future on a bold, mid-development shift—one that has proven successful since the game’s release on October 30, 2025.
The road to this point wasn’t smooth. When first announced, ARC Raiders was introduced as a cooperative PvE looter shooter, but later transitioned into the extraction shooter genre—a change that initially drew skepticism from early supporters. Yet recent data on player engagement and retention indicate that embracing a more intense, competitive format was the right strategic move for the studio’s first original IP.
Though details about the two new projects are still scarce, the financial stability brought by ARC Raiders’ performance enables Embark to continue pursuing its vision of high-quality, physics-focused gameplay. Founded by former Electronic Arts leaders, the studio has consistently aimed to modernize game development using in-house technology. The success of its debut title likely provides the resources needed to expand and refine these tools across multiple teams at once.
This marks a shift for Embark, evolving from a single-project operation to managing a multi-game pipeline. Analysts believe that by establishing itself with a successful live-service title, the studio has secured a viable position in a competitive market. For a team once questioned over its shifting direction, leadership now conveys confidence: the foundation is strong enough to support broader creative ambitions. As ongoing support for ARC Raiders continues, attention turns to whether the next projects will venture into new genres or further develop the technical strengths demonstrated so far.
Source: IGN