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Konami Plans Silent Hill Releases Every Year as Renaissance of the Franchise Gains Momentum

Chidubem Ndubuisi by Chidubem Ndubuisi
December 28, 2025
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Konami Plans Silent Hill Releases Every Year as Renaissance of the Franchise Gains Momentum

Konami has officially accelerated the Silent Hill franchise into high gear, with series producer Motoi Okamoto affirming an ambitious timeline to launch a new entry each year (in a recent interview with Famitsu). Following the commercial success of the Silent Hill 2 remake and the subsequent launch of Silent Hill f, the publisher wants to establish a permanent presence in the survival horror market rather than retreat into a decade-long dormancy that previously defined the IP.

The new plan indeed confirms, then, that the survival horror pioneer can no longer be looked upon as a secondary asset to be toyed with. Taking a multi-studio approach for development, which can effectively function to hedge against creative burnout associated with annual cycles, is the plan. The current pool of projects is divided among several teams in different parts of the world: Bloober Team remains attached to remake projects, NeoBards Entertainment is handling the mainline evolution with Silent Hill f, and No Code is steering the experimental Silent Hill: Townfall.

The immediate plan is for Townfall to come out in 2026, and indeed there have been discussion around the industry taking place recently that support this timeline. Looking a bit farther, we might expect the long-rumored remake of the original 1999 classic and several smaller experimental projects still to be announced somewhere in that timetable. Okamoto expressed that these smaller projects analogous to The Short Message are important for filling the gaps between “prestige” releases to prop the brand in the cultural conversation without risking a five year wait between installments.

While older fans may have their doubts about annualizing a series so famous for atmospheric precision in “Ubisoft style,” the diversified developer pool presents a crucial safeguard. Allowing different studios to approach different sub-genres within the Silent Hill mythos, Konami could hypothetically maintain high output with technical integrity for each individual game. For a dead-in-the-water franchise, this aggressive scheduling represents a complete turnaround from earlier fortunes, implying that the fog that enveloped the town is not lifting anytime soon.

Tags: KonamiSilent Hill
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Chidubem Ndubuisi

Chidubem Ndubuisi

Chidubem is a lifelong gamer and dedicated writer.

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