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Hotfix 1.5.2 for Kingdom Come: Deliverance 2 Fixes Quests and Visuals Related Issues, brings Stability Improvements and More

Shouvik Bose by Shouvik Bose
December 3, 2025
in News
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Kingdom Come Deliverance 2

One of the best titles as well as a sleeper hit of this year, Kingdom Come: Deliverance 2 just got even better as developer Warhorse studios has just released Hotfix 1.5.2 for the medieval action RPG which fixes numerous quest related problems, includes multiple stability improvements plus a slew of quality of life changes which will make for a more polished and smoother gameplay experience for all players.

One of the many annoying bugs in the game that’s been fixed in the latest patch is one that made the player lose quest weapons if they got knocked out while holding them at any point.

The Hotfix also addresses an issue that occurred in Kingdom Come: Deliverance 2‘s Hardcore mode plus fixes multiple graphics related inconsistencies along with including several improvements to the game’s two DLCs as well. Check out all the patch notes:

Features

Audio

  • Corrected rain playing in interiors across the game

Barber

  • Barbers restored if killed in saves from version 1.3 or earlier
  • Fixed Bone Dome haircut clipping into view while reading seated

Combat

  • Prevented loss of quest weapons when knocked out

Crime

  • Fixed crimes not clearing after loading a pre crime save

Cutscenes

  • Resolved occasional cutscene crashes

Daily Life

  • Fixed NPCs in Peter of Pisek’s house sleeping during daytime

Environment

  • Corrected safe spots and stuck spots in Trosky and Kuttenberg
  • Fixed missing texture on a Sigismund army tent
  • Corrected LoD model for a rock formation

Horse

  • Horse items no longer unequip when traveling between regions

Inventory

  • Fixed rare crash when inserting a weapon into a belt slot
  • Fixed outfit retrieval logic after NPC forced equipment changes

Map

  • Fixed Hardcore mode map opening as a black screen

Visuals

  • Fixed blocky sun shadows with certain settings
  • Resolved prolonged black screen on launch after auto detect changes

Platform Specific

  • SteamLink controller support added
  • Xbox distant terrain and vegetation flicker corrected

Quests

All’s Fair…

  • Fixed Fine shoes of cobbler Vejmola disappearing when changing regions

Civic Duty

  • Quest fails correctly when The Thieves’ Code is completed

Damsel in Distress

  • Fixed quest not starting when loading older saves in Trosky

Hunger and Despair

  • Corrected equipment handling in final dialogue with Capon

Invaders

  • Fixed music becoming stuck on one melody after leaving camp

Materia Prima

  • Fixed quest not starting on older saves when Miller Kreyzl is dead

Popinjay Shoot

  • Prevented premature contest ending caused by opponent behavior

So it Begins…

  • Fixed progression blocker caused by Mikesh not appearing

The Blacksmith’s Son

  • Corrected recipe obtained when loading older Kuttenberg saves

The Devil’s Pack

  • Fixed missing active objective

The Fifth Commandment

  • Fixed Gotzlin levitating or teleporting while meant to lie still

The Magic Arrow

  • Fixed bandit reactions after fights involving surrender

DLC: Legacy of the Forge

Improvements

  • Adjusted Father Frantishek’s death protection
  • Added gestures and facial animation throughout storyline
  • Improved dialogue cameras with Master Eichner

Fixes

  • Corrected bandit camp objectives
  • Restored activity availability under specific conditions
  • Fixed incorrect Activity Giver marker on Ragman
  • Fixed stages blocked in The Fifth Commandment
  • Knight’s cabinet now repairs stored items
  • Fixed Leech conversation blocker after skipped race
  • Synced stables and alchemy cabin stashes with player chest

DLC: Mysteria Ecclesiae

Animation and Dialogue

  • Added gestures and facial animations across storyline
  • Updated worker clothing for distinction
  • Adjusted cameras in dice playing scenes

Quest and Logic Fixes

  • Corrected NPC day cycles, objective triggers, and item logic
  • Fixed failures in objectives involving Denes and Zdenyek
  • Resolved dialogue blockers, missing monologues, and unskippable lines
  • Fixed repeatable duels, misplaced triggers, and missing text
  • Adjusted herbalist objective behavior
  • Fixed optional tour logic tied to Brother Petromil
  • Corrected monk and knight interaction behaviors
  • Resolved remaining safe spots, stuck spots, and visual glitches
  • Fixed water, lighting, murals, and clipping issues across the monastery

Miscellaneous Fixes

  • Corrected stolen status on Albich’s spectacles
  • Fixed incorrect Teutonic item descriptions
  • Fixed skin clipping with plaque outfit
  • Improved ledges and environment geometry
  • Updated buff icons for potions
  • Fixed incorrect references in dialogue flow
Tags: Kingdom Come: Deliverance 2Warhorse Studios
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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability.

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