Electronic Arts, the publisher of this popular yet upcoming shooter called Battlefield 6, has just rolled out its new advertising campaign, which states that the game will feature a dedicated Performance Mode, even on console platforms, capable of running frame rates of as much as 120 frames per second (FPS). By this ambitious technical target, which is communicated through a recent promotional mail, the new version of the old military franchise is firmly set up among the upper tier of first-person shooters for the current generation with high-refresh rate goals. While achieving 120 FPS is not strange in the genre—2020’s Black Ops Cold War proved this—this claim becomes especially interesting not least because Battlefield 6 will focus on large-scale multiplayer battles that emphasize environmental destruction, with the benefits of state-of-the-art visual fidelity features which generally give console hardware a major workout.
Frame rate and resolution parity has turned into the discussion of the day between PS5 and the newest-gen Xboxes. Like numerous blockbuster AAA titles, Battlefield 6 will provide the players with a critical choice between maximizing graphical fidelity through resolution and details on visual effects and raw performance. The technical analysts, including Digital Foundry, that were present at the successful open beta test for the game in August have observed that this shooter, in its already outstanding form, can climb up to 110 FPS on the base of PlayStation 5 hardware. This passing of demonstrable evidence now lends heaps of credibility for EA to go public with a statement assuring that the final retail version could hit the 120 FPS target reliably in Performance Mode.
The letter did not cite differences in the base consoles and any possibilities such as that of a PlayStation 5 Pro, but there seems to be industry consensus about the notion that 120 FPS will probably be on both PlayStation 5 and Xbox Series X/S. However, it still remains vital to the potential users to derive the needed hardware prerequisites: experiencing the higher frame rate fully will necessitate having a compatible display capable of running at 120Hz refresh rate. This requirement is crucial in realizing the fluidity and responsiveness that usually characterize high frame-rate competitive gaming in bringing about the experience to the user.
Developer DICE and publisher EA have continuously reiterated on a “console-first” development approach for Battlefield 6-a strategy that is somewhat inspired by the present challenges regarding cheating and hacking in PC multiplayer environments. This offer of doubling up superior performance for dedicated console players appears to add weight to that strategic shift, just days before the official launch of the game. The title will make its way to the market through PlayStation 5, Xbox Series X/S, and PC on October 10, after an open beta test that reached franchise records in concurrent player participation. Indeed, these high-performance claims only serve to build the anticipation for one of the most anticipated blockbuster releases of the year.

