In a post on Twitter/X yesterday, Bethesda Game Studios has provided a detailed explanation on the recently released Oblivion Remaster and why they don’t consider it a full remake of the classic Open World RPG which originally came out in 2006.
“We never wanted to remake it – but remaster it – where the original game was there as you remember playing it, but seen through today’s technology,” Bethesda stated.
“We looked at every part and carefully upgraded it,” Bethesda explained. “But most of all, we never wanted to change the core. It’s still a game from a previous era and should feel like one.
“We know many of our longtime fans will be thrilled to revisit Oblivion and the land of Cyrodiil. But there are also so many who have never played it. We can’t thank you enough for all the support you have given us and our games over the years. Our hope with this remaster is, that no matter who you are, when you step out of the Imperial sewer – you feel like you’re experiencing it for the first time.”
The post makes it abundantly clear that Bethesda chose to preserve the essence of everything that had made the original Oblivion so cherished and beloved throughout more than a decade while offering a modernized version that updates the classic in many important ways but still retains what made it so special in the first place. So in lots of ways, the remaster can be said as a timely love letter to the original Oblivion, which offers a breathtaking experience to anyone playing it for the first time.
The Oblivion Remastered is currently out now for PC, PlayStation 5, and Xbox Series X|S and is also available through Xbox Game Pass Ultimate. You can also get the game at a 17% discount via the ongoing Level Up Sale from Fanatical which is available till April 27 so if you want to buy the game right now, you better hurry and get it from the ongoing sale and save some bucks.