Seekers of Skyveil continues to prove the trend that Live Service games are often more risky than what people expect. It is true that PC gamers then to “enjoy” Live Service slop more but in reality, they actually just like older titles like Counter Strike and League of Legends. It is impossible to cause people to move from successful Live Service titles like that. There’s no reason for players to move to other addiction machines because they are already too invested in pre-existing ones. Nowadays, we literally see multi billion disasters like Concord left and right, and there’s others happening as we speak. We at Infinite Start will cover this new flop.
Seekers of Skyveil flopped
Many games like Seekers of Skyveil suffer from the fact that their server population is on the ground. As a matter of fact, the only successful ones are the ones that seep bots along with human players to generate the illusion of player base. Most of these money laundering schemes are often held back by the fact that they don’t have a robust bot base to sustain it. Therefore, they only last some months before they have to pull the plug. It is important to not lump Seekers of Skyveil into the crowd of money grifters, but it is hard not to when you are a Live Service game developer.
Fortnite and many other popular titles just live thanks to the fact that they started as bot farms and had the money to do so. Other small projects like this aren’t as fortunate and in fact, they just end up crashing like what we happened with Seekers of Skyveil. With mixed reviews, this game only lasted 1 month before calling it quits, this says a lot about investing time and money in games like this. It is often more worth it to enjoy a single player experience, and if you want online action, make a Minecraft server yourself.