Infinite Start
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
Infinite Start
No Result
View All Result
Home Editorials Hands-On

Synduality Echo of Ada Preview – Resources and Death are Everywhere

Mark Fajardo by Mark Fajardo
March 30, 2024
in Hands-On
0 0
0
Synduality Echo of Ada Preview - Resources and Death are Everywhere 34534
0
SHARES
Share on FacebookShare on Twitter

Late last year there was a lot of positive buzz about Armored Core VI: Fires of Rubicon. With faith in From Software at an all-time high, many players found themselves loving a new genre. This put Bandai Namco’s other mech game, Synduality Echo of Ada, in a good spot. That being said, after having a chance to experience Synduality Echo of Ada, is it worth putting your faith in?

Synduality Echo of Ada starts with an interesting introduction to the world, and current situation. It was very reminiscent of Helldivers 2, just with more of a Japanese flare. Unsurprisingly, the unique characters captured my interest almost immediately. I imagine those familiar with the anime, manga, or light novel will get a bit more from it, but it adequately sets the stage for the main conflict.

Synduality Echo of Ada Preview - Resources and Death are Everywhere 3453

Cool Kids like Cute Bunnies

Following that is a brief tutorial explaining the core mechanics. Essentially it plays like a third person shooter, just with a mech instead of a person. Low-tier enemies don’t put up much of a fight, though there is an evasive dodge, jump, and other forms of movement to gain the upper hand if you need it. Collecting resources was simple, though doing so put you in harms way. It ultimately concluded with an introduction to acid rain, an annoying mechanic that will passively damage your mech until you find safety, or it stops. After this it’s time to explore a real mission.

Based off what I saw, stages essentially boil down to hunting down others to collect their loot, or trying to obtain scavenge valuable resources without losing them. I’d estimate there were maybe four, or five hunters, with a handful of enemies. It was enough where I saw frequent action, but not enough where I was constantly fearful for my life.

Synduality Echo of Ada Preview - Resources and Death are Everywhere 34534

I imagine long term engagements will be far more tactical. People lying in wait at specific points, to some threats being so imposing death is assured. It shows potential, as does the initial look at craftable parts.

The main gameplay loop is rather simple. Head out in the world, collect resources, and extract with them to build better parts/remodel your base. Failing to extract, either due to dying, or running out of time, results in all held resources being lost. Using said materials players can craft a wide variety of weapons, parts, and more. Many of the available options looked like those from the aforementioned anime, Synduality: Noir, offering distinct positive, and negative benefits.

Synduality Echo of Ada Preview - Resources and Death are Everywhere 345

Even if the basic idea has potential, it’s a rather rough experience. Certain elements, such as movement, have a ways to go. It also doesn’t help that gameplay wasn’t particularly notable. The monsters I faced were largely non-threats that I made quick work of. Even fighting other mechs felt more like luck.

Ignoring situations where luck isn’t on your side, there is a lot of potential for human players to make this very difficult. I fully understand this is part of the appeal, but I wouldn’t be surprised if it resulted in an experience similar to Mindjack. For those unfamiliar, it was a shooter that featured an invasion mechanic like Souls games. What ended up happening is invaders would appear at opportune times, ensuring the other person was miserable. It quickly killed the smaller player base as many people refused to deal with it.

Synduality Echo of Ada Preview - Resources and Death are Everywhere 3454

Given all progress hinges on successfully extracting, and using said resources to build better gear that you can potentially lose, it’s going to naturally cater to more of a niche. I absolutely see there being potential, though the hardest part of evaluating any work in progress is guessing how many performance, and connection issues end up being corrected. Not to mention the human factor, which is an unpredictable element. Still, what we saw, and the vibrant locations we explored left us hopeful this becomes something bigger in the future.

Editor’s Note: Synduality Echo of Ada preview is based off the closed beta ran on a PS5.

Tags: Bandai NamcoGame Studio Inc.Synduality Echo of Ada
Previous Post

Red Dead Redemption 2 Wins Best Game Sequel Title in BAFTA Poll

Next Post

Ikonei Island Review – It Isn’t All Fun Under the Sun

Mark Fajardo

Mark Fajardo

Videogame journalist for over a decade. I am a Registered Nurse as well. Love JRPGs but pretty much open to all genres.

Next Post
Ikonei Island Review - It Isn't All Fun Under the Sun 3453434534

Ikonei Island Review - It Isn't All Fun Under the Sun

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
AI Assets

AI assets allegedly found in Clair Obscur: Expedition 33

May 11, 2025
Final Fantasy Tactics

Final Fantasy Tactics Remaster lost War of The Lions content

June 19, 2025
How to recruit Reid in Eiyuden Chronicle: Hundred Heroes - FEATURED

How to recruit Reid in Eiyuden Chronicle: Hundred Heroes

April 23, 2024
Best Character Build

Best Character Builds for Clair Obscur Expedition 33

May 3, 2025
Eldest Souls Review 1 4

Celebrate The Holidays with Our PlayStation 5 and Steam Game Giveaway

8
How to Fight Unsighted's Secret Final Boss 12342

How to Fight Unsighted’s Secret Final Boss

4
How to Fix Controller Issues in Marvel's Guardians of the Galaxy

How to Fix Controller Issues in Marvel’s Guardians of the Galaxy

3
Madden 24: Predicting the Cover

Madden 24: Predicting the Cover

3
Assassin's Creed Shadows

Assassin’s Creed Shadows Expansion Claws of Awaji will arrive in September, New Game Plus coming Next Week

July 25, 2025
Battlefield 6's Battle Royale Mode: A Possible Post-Launch Arrival

Battlefield 6’s Battle Royale Mode: A Possible Post-Launch Arrival

July 25, 2025
E​lden Ring Film Rumors Inte‍nsify as Fans Speculate on Caile‌e Spaeny as Melina

E​lden Ring Film Rumors Inte‍nsify as Fans Speculate on Caile‌e Spaeny as Melina

July 25, 2025
Battlefield 6 Leaving Last-Gen Consoles Behind

Battlefield 6 Charts New Course, Leaving Last-Gen Consoles Behind

July 25, 2025

Recommended

Assassin's Creed Shadows

Assassin’s Creed Shadows Expansion Claws of Awaji will arrive in September, New Game Plus coming Next Week

July 25, 2025
Battlefield 6's Battle Royale Mode: A Possible Post-Launch Arrival

Battlefield 6’s Battle Royale Mode: A Possible Post-Launch Arrival

July 25, 2025
E​lden Ring Film Rumors Inte‍nsify as Fans Speculate on Caile‌e Spaeny as Melina

E​lden Ring Film Rumors Inte‍nsify as Fans Speculate on Caile‌e Spaeny as Melina

July 25, 2025
Battlefield 6 Leaving Last-Gen Consoles Behind

Battlefield 6 Charts New Course, Leaving Last-Gen Consoles Behind

July 25, 2025
Infinite Start

© 2025 Infinite Start LLC

Navigate Site

Follow Us

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews

© 2025 Infinite Start LLC