Former Fallout: New Vegas writer, designer, and co-founder of Obsidian Entertainment, Chris Avellone, has made a recent comment regarding Bethesda’s approach to the series that’s sure to garner a bit of a mixed reaction on the game’s fanbase. The rather lengthy post was made in Avellone’s Twitter/X account before promptly getting deleted, but was quickly screen-capped by players and even shared on social media. The original post is as follows:
“I don’t think Bethesda hates Fallout, they just don’t fully understand its roots and arguably, don’t care – they own the franchise, and they just want to do their spin on Fallout and make that the norm. This usually translates into a colorful, shallow theme park (with some interesting DLC exceptions, like Far Harbor, Point Lookout – and I was one of the ones who liked The Pitt) – still, theme parks are fun for some folks, so if people enjoy it, that’s fine with me.”
“As for me, I don’t hate Bethesda, there are things they do well (open world exploration), and there are things they do badly (telling linear stories in open world games and their inability to understand how to use the Speech skill). But every developer has their pros and cons.”
Avellone has been instrumental behind the making of Fallout: New Vegas which is widely regarded as one of the, if not the best Fallout title ever made. So yes, he does know quite a bit about the venerable role playing series of games, and it’s now up to the fans to decide how much his recent statement weighs against Bethesda and the direction they’re currently taking the series into.
In other news of Fallout, Bethesda is aiming to make the next entry in the iconic role playing series the most ambitious yet with around 600 hours of expected playtime which is kind of the norm for all of the studio’s titles that came out after Skyrim.