Veteran Final Fantasy producer Naoki Hamaguchi sought to quell any fears from the Nintendo community about the eventual Switch 2 port of Final Fantasy 7 Rebirth. Hamaguchi promised Square Enix is working to deliver a version that is “just as satisfying and just as high quality as the first game,” perhaps even violating that promise in terms of better optimization for the hybrid console. This constitutes their commitment to one of the most graphically impressive games of 2024 on next-generation Nintendo hardware.
Confirming that Final Fantasy 7 Rebirth, the second chapter of the remake trilogy, is also coming for Switch is the promise that it would follow the original. This promise is based on the fact that Final Fantasy 7 Remake Intergrade is now set to come out on January 22, 2026, for Switch 2. The developers also stated that this first port will target an absolute minimum of 30 frames per second as a performance standard, which will no doubt become the standard used to benchmark player expectations of the next, larger installment.
Though Rebirth is much more of an open world than its linear predecessor, Hamaguchi expressed confidence that the studio would pull it off. Square Enix, he said (via VGC), is “working very hard” to achieve the highest performance possible on the hardware. With Remake and Rebirth sharing the same base engine architecture and most of the core assets, the development team is confident the solid technical groundwork laid down will help in achieving that goal of an optimal experience for Nintendo fans.
While there’s no clear window yet for Rebirth on Switch 2, the one performance baseline set by the up-and-coming Remake Intergrade port will be used as the most pressing and pressing indicator. Hamaguchi’s assurance of a stable and high-quality experience indicates the publisher’s intent to ensure that the entire beloved trilogy eventually reaches a broad audience of consoles without notable technical compromises to the integrity of story and visuals of the series.

