VOID Interactive’s tactical shooter, Ready or Not, has reached a new milestone. The developer announced that the game has now been purchased and played by over three million console players. This achievement highlights the title’s growing popularity since its release on PlayStation and Xbox. The cooperative, high-stakes gameplay, which challenges players with realistic SWAT scenarios, has clearly resonated with a significant audience beyond its original PC player base, which has been established for several years.
The impressive console sales contribute to a much larger player community. VOID Interactive revealed that the total player count across all platforms, including PC, PlayStation, and Xbox, now exceeds 13 million. This figure shows the game’s enduring success and its ability to attract and keep a large, dedicated following. The console launch has driven growth, introducing the carefully crafted tactical experience to new gamers who may not have engaged during its PC-only period.
When looking at the numbers more closely, it appears that the PC player base makes up about ten million of the total 13 million players. This reflects the strong foundation the game built during its early access phase on Steam. The transition and success on console platforms support the developer’s goal of reaching more players. It also demonstrates that the hardcore tactical genre can thrive in the console market, which is often dominated by more mainstream action titles.
This milestone for Ready or Not is a testament to the game’s quality and the community’s demand for authentic, team-based tactical shooters. As the genre continues to evolve, VOID Interactive’s success with this title serves as a notable example for other developers. It shows that a focus on realism and strategic depth can yield significant commercial success. The game’s expansion onto consoles has not only widened its reach but has also solidified its status as a leading title within its niche.

