A new report suggests that Gears of War: Reloaded, the first game in the series to launch on a PlayStation console, is having a slow reception on the PlayStation 5. Developed by The Coalition and published by Xbox Game Studios, the game launched on August 26 as a key symbol of changing console exclusivity. However, initial sales figures reveal a lackluster response from Sony’s player base, which contrasts sharply with the brand’s historically strong performance.
According to data from Alinea Analytics, the game had sold about 259,000 copies on the PS5 by September 2. This figure represents only 18.1% of the game’s total downloads across all platforms. The disappointing performance is especially notable compared to other former Xbox exclusives that have performed well on the PS5. For example, the port of Forza Horizon 5 showed that a popular Xbox franchise can resonate strongly with PlayStation players, leading to impressive sales and a successful multi-platform launch.
Analysts suggest several reasons for Gears of War: Reloaded’s struggles. Its multiplayer component, a key part of the experience, may alienate new players. The complex “shotgun-roll, shotgun, roll loop” that seasoned players have mastered over the years could create a significant skill gap, making it frustrating for newcomers. This outdated gameplay mechanic, while familiar to longtime fans, may have hindered the brand’s ability to attract new players on a different platform.
Additionally, some industry analysts think that The Coalition may have overlooked a key opportunity by using this title to introduce the franchise to PlayStation. Given the game’s outdated mechanics and the challenging multiplayer design, a simpler entry point, like next year’s highly anticipated Gears of War: E-Day, might have better established the franchise on Sony’s console. While the launch signifies a historic moment in the console competition, it also serves as a reminder that brand recognition alone does not ensure success in a new environment.

