Capcom confirms that Pragmata, their incoming game about robots that isn’t Mega Man, will have Korean Voice Acting support leaded by an actual Korean director. Players are hyped about this new release by Capcom, and they still have to wait for 2026 to see something happen with it, there’s tons of new elements in this game that some can even say they have been never seen before. Puzzle and shooting at the same time seems to be something wild, and honestly, I will admit I’ve never seen something like this. We at Infinite Start will cover this new revelation.
Capcom confirms Korean voice acting
Yes, this is real voice acting and not “AI” generated slop, this is something big actually because full voice acting in Korean, for a Japanese game, shows that Japan wants to improve relationships with the country even further. Cho Yong-hee is a director that works in the game, so it was meant to happen eventually, it is nice to see multicultural teams working together to achieve something bigger. In spite of the graphics being rather uncanny thanks to the focus on realism, Pragmata has the potential to be an interesting and refreshing IP.
Pragmata is slated to release in 2026, and there has been some new trailers and reaction videos, showing great promise, especially after Capcom confirms that more voice acting focus for other regions will be given to the game. We still have quite the while to wait for the game to release, but what we have seen so far is rather breathtaking, I’m honestly quite intrigued for what this game can bring. It was about time that Capcom did something cool that wasn’t Resident Evil or Monster Hunter, but they really should take care of their old IPs, especially Mega Man, it shouldn’t be replaced with Pragmata in any way.