Infinite Start
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews
No Result
View All Result
Infinite Start
No Result
View All Result

Call of Duty Zombies Mastermind Jason Blundell Announces New PlayStation Studio, Dark Outlaw

Chidubem Ndubuisi by Chidubem Ndubuisi
March 17, 2025
in News
0
Call of Duty Zombies Mastermind Jason Blundell Announces New PlayStation Studio, Dark Outlaw

Jason Blundell, the primary contributor to Call of Duty Zombies, announced the opening of Dark Outlaw, a new PlayStation-funded studio. The announcement came in a May 17 bonus episode of The Jeff Gerstmann Show when Blundell announced that the studio had been operating in secret.

A New Start Following Deviation Games Shut Down

Blundell co-founded Deviation Games in 2020, which collaborated with PlayStation on some secret project. The studio closed down before the game’s announcement, however, and that was a disappointment for Blundell and PlayStation’s live-service plans.

Now, however, Dark Outlaw Blundell is going down a more measured route, in which quality over hype is key. He said that his studio has been “working away in the shadows” and will announce his game when they are ready. It is a change of strategy from PlayStation’s earlier plans, in which several studio closures and game cancellations have been announced over the last two years.

What Might Dark Outlaw Be Working On?

No information has been revealed regarding Dark Outlaw’s debut title, but Blundell’s background means it could be an ambitious multiplayer game. PlayStation, in the wake of recent live-service disasters such as Concord, might seek to return its focus to multiplayer and Blundell’s history of developing co-op and survival games might be at the center of this.

A New Direction for PlayStation

PlayStation did not fare much better with multiplayer and live-service, with most of its experiments simply not making the cut. Then, the company decided to give another chance to Blundell, pointing to a renewed enthusiasm for high-quality multiplayer games.

Blundell’s game direction, Dark Outlaw’s first project may well be PlayStation’s next hit multiplayer game in the future. Its fans should wait and observe when it becomes officially announced, but given Blundell’s past achievements, anticipation from fans are expectedly high.

Tags: Dark OutlawPlayStation
Previous Post

Hopetown Kickstarter Exceeds Funding Target Within Hours

Next Post

Marvel Rivals Unveils MASSIVE Team-Up Overhauls for Season 2

Chidubem Ndubuisi

Chidubem Ndubuisi

Chidubem is a lifelong gamer and dedicated writer.

Next Post
Marvel Rivals Unveils MASSIVE Team-Up Overhauls for Season 2

Marvel Rivals Unveils MASSIVE Team-Up Overhauls for Season 2

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
AI Assets

AI assets allegedly found in Clair Obscur: Expedition 33

May 11, 2025
Clair Obscur

Clair Obscur: Expedition 33 is a game funded by millionaires

May 11, 2025
How to Quickly Unlock Every Character in Double Dragon Gaiden: Rise of the Dragons 2342

How to Quickly Unlock Every Character in Double Dragon Gaiden: Rise of the Dragons

July 27, 2023
How to recruit Reid in Eiyuden Chronicle: Hundred Heroes - FEATURED

How to recruit Reid in Eiyuden Chronicle: Hundred Heroes

April 23, 2024

The Future of Virtual Reality in Gaming and Beyond

0

The Pros and Cons of Working in the Tech Industry

0

The Future of AI and Robotics: What to Expect in the Next Decade

0

The Future of Autonomous Vehicles and Their Impact on Society

0
Sony

Sony Argues Against Digital Ownership of Videogames

August 31, 2026
Kingdom Come Director Critiques Granf Theft Auto 6 Narrative Direction Following Extended Preview

Kingdom Come Director Critiques Grand Theft Auto 6 Narrative Direction Following Extended Preview

August 30, 2026
Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot ​Playground Games has confirmed that the upcoming Fable reboot will feature a mainline story lasting between 15 and 20 hours. Speaking during a group press session at Gamescom 2026, associate game director Will Kennedy outlined the scope of the project, stating that the central questline is paired with a similar 15-to-20-hour block of side quests and open-world exploration. Beyond authored content, the developers emphasized that the title’s simulation and life systems allow for indefinite play depending on player investment. Full coverage of the interview context can be found in Polygon’s developer Q&A. ​This targeted duration keeps the reboot in line with the structure of Lionhead Studios' original trilogy rather than the massive scale of modern role-playing games. The 2004 original averaged roughly 12.5 hours for its main path, while Fable II and Fable III clocked in at approximately 13 and 13.5 hours respectively. By keeping the core path concise, Playground Games appears focused on density and narrative pacing rather than padding out the experience with mandatory filler. ​Community reception to the announcement has leaned positive, particularly among veteran players who prefer tightly structured campaigns over 100-hour commitments. As discussed in a active Reddit community thread, many players welcomed the focused runtime, noting that the series' signature alignment shifts and choice-driven paths naturally encourage multiple playthroughs. ​The game’s optional activities will include property ownership, local employment, and dynamic NPC interactions, extending gameplay well past the main story credits. Following previous delays, Fable is scheduled to launch on February 23, 2027, for Xbox Series X/S, PlayStation 5, and PC.

Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot

August 30, 2026
Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

August 30, 2026

Recommended

Sony

Sony Argues Against Digital Ownership of Videogames

August 31, 2026
Kingdom Come Director Critiques Granf Theft Auto 6 Narrative Direction Following Extended Preview

Kingdom Come Director Critiques Grand Theft Auto 6 Narrative Direction Following Extended Preview

August 30, 2026
Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot ​Playground Games has confirmed that the upcoming Fable reboot will feature a mainline story lasting between 15 and 20 hours. Speaking during a group press session at Gamescom 2026, associate game director Will Kennedy outlined the scope of the project, stating that the central questline is paired with a similar 15-to-20-hour block of side quests and open-world exploration. Beyond authored content, the developers emphasized that the title’s simulation and life systems allow for indefinite play depending on player investment. Full coverage of the interview context can be found in Polygon’s developer Q&A. ​This targeted duration keeps the reboot in line with the structure of Lionhead Studios' original trilogy rather than the massive scale of modern role-playing games. The 2004 original averaged roughly 12.5 hours for its main path, while Fable II and Fable III clocked in at approximately 13 and 13.5 hours respectively. By keeping the core path concise, Playground Games appears focused on density and narrative pacing rather than padding out the experience with mandatory filler. ​Community reception to the announcement has leaned positive, particularly among veteran players who prefer tightly structured campaigns over 100-hour commitments. As discussed in a active Reddit community thread, many players welcomed the focused runtime, noting that the series' signature alignment shifts and choice-driven paths naturally encourage multiple playthroughs. ​The game’s optional activities will include property ownership, local employment, and dynamic NPC interactions, extending gameplay well past the main story credits. Following previous delays, Fable is scheduled to launch on February 23, 2027, for Xbox Series X/S, PlayStation 5, and PC.

Playground Games Confirms 15-to-20 Hour Campaign for Fable Reboot

August 30, 2026
Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

Wizards of the Coast Faces North American Supply Constraints Ahead of Magic: The Gathering Reality Fracture Launch

August 30, 2026
Infinite Start

© 2026 Infinite Start LLC

Navigate Site

Follow Us

No Result
View All Result
  • Home
  • Sony
  • Microsoft
  • Nintendo
  • PC
  • Reviews

© 2026 Infinite Start LLC