God of War Laufey stars Faye, Kratos’ wife in a spin-off adventure that takes place after her death in Ragnarok and the upcoming title is set to be a lot more action oriented experience in the same vein as the much older entries in the God of War series. And according to the devs themselves, the combat system in the next entry in the series is influenced by the earlier, older games, in more ways than one.
God of War Laufey director Ariel Lawrence told GameSpot in a recent interview: “I think that because we started with the idea, like we knew it was going to be a Faye game, we had a Faye model. We couldn’t just put Kratos animations on her.”
“It just wouldn’t make sense. Her body wouldn’t move that way. But I think being able to look back to the Greek era [where] Kratos had a little bit more of an acrobatic nature [helped].”
“We still have folks in the studio who’ve worked on those games,” added Lawrence. “So I think this was, ‘What if we did this, but this is the person we have executing this, and how would that work and what things could we borrow, what things could we expand on?’ That’s the fun part of development–just seeing where it can go.”
The upcoming God of War Laufey seems like an interesting detour for the decade-old franchise as it’ll likely help the devs explore another branch of the Norse mythology that’s apart from the mainline titles, while experimenting with it’s combat system to great effect and possibly create the most dazzling action title among the modern God of War games.
In other news of God of War Laufey, according to a recent post by Jason Schreier on his BlueSky account, we may not have to wait till 2028 to get our hands into the game: “in contrast to a lot of other big announcements, this one isn’t years away”.