Similar to Rockstar’s previous Red Dead Redemption 2, the upcoming GTA 6 will feature a Morality system where the game evaluates your actions from a Good/Bad perspective which may also change parts of it’s narrative experience in many ways. YouTuber TGG who recently got to experience GTA 6 via a closed preview, has shared lots of new info on the open world behemoth including the game’s Criminal Profile system, which seems like a more dynamic and evolved version of the Honor system in Red Dead 2.
According to TGG, the Criminal Profile system will have four states such as: Professional (which is the highest and most honorable part of the overall spectrum of the system), Aggressive, Violent, and the lowest one named Psycho.
Additionally, there will be another state which can also shatter the meter completely, if you get too far with the in-game violence in GTA 6, and will result in the removal of the system entirely. That means the game will no longer measure your violent actions if you stoop to that point, which, according to Rockstar, is extremely hard to achieve.
Also, both protagonists Jason and Lucia will have their own independent criminal profiles and you can alter them through your playing, in more ways than one. However, it’s currently unknown how much of the story can change based on your actions as evaluated by the morality system and hopefully we get a proper reveal on this feature via the developers soon.
In other news of the game, It’s been revealed that the full map of Vice city in GTA 6 is twice the size of the enormous Lost Santos from GTA 5, which is absolutely colossal and could easily take years to explore to it’s fullest. Plus, the main narrative can take around 80 hours to complete which means we’re in for a sumptuous experience with the upcoming open world title, just like it’s predecessors.
GTA 6 is currently slated to launch for PlayStation 5 and Xbox Series X|S on November 19, 2026.