A series of significant leaks from noted insider AestheticGamer, also known as Dusk Golem, has pulled back the curtain on Capcom’s ambitious multi-year strategy for the Resident Evil franchise. The revealed timeline suggests that the Japanese developer is returning to an annual release cadence, alternating between high-profile remakes of legacy titles and the next mainline entries in the survival horror series. According to the shared data, fans can expect a consistent stream of content starting with the long-requested reimagining of Resident Evil — Code: Veronica in early 2027.
The roadmap indicates that the Code: Veronica remake will be followed closely by a remake of Resident Evil Zero in 2028. While Capcom has seen immense critical and commercial success with its recent overhauls of RE2, RE3, and RE4, these specific choices suggest a commitment to updating the entire “tank control” era for modern hardware. These projects appear to be intended to bridge the gap between the franchise’s larger numbered installments, ensuring the brand remains at the forefront of the industry every calendar year.
Regarding the next mainline chapter, currently referred to as Resident Evil 9 (or Resident Evil Requiem), the leak highlights a somewhat turbulent development cycle. Originally aiming for a 2025 launch, the project has reportedly faced internal delays and is now targeting a 2026 release. To bolster this launch, Capcom is allegedly developing significant post-launch DLC that is already “further along” in production. This additional content is expected to play a crucial role in maintaining player engagement as the studio shifts focus toward the tenth mainline entry.
Looking further into the future, “Resident Evil 10” is currently scheduled for a 2029 release, though the leaker warns this date remains fluid. Early reports describe the tenth game as being “shorter than usual,” possibly indicating a tighter, more experimental narrative or a different scope compared to the sprawling Village. As with all unofficial reports, these dates are subject to the whims of game development, but the sheer volume of information points to a Capcom that is more invested in its flagship horror IP than ever before.