The dedicated community for BioWare’s troubled live-service game, Anthem, is taking action. Years after Electronic Arts ended development on the ambitious “Anthem Next” overhaul and left the game in limbo, a group of independent developers and fans has begun a revival project. This effort aims to preserve the game’s unique flight mechanics and combat systems by possibly creating private server infrastructure, ensuring the title stays playable after the official servers eventually shut down.
BioWare’s 2019 release came with high expectations. It was seen as a revolutionary step forward in the looter-shooter genre, competing with games like Destiny. However, the launch revealed a technical disaster filled with repetitive missions, a weak endgame, and a loot system that wasted players’ time. Despite these issues, the game’s “Javelin” exosuits offered a sense of verticality and smooth movement that many critics and players felt was unmatched in the industry. This specific gameplay loop—the joy of exploring the world of Bastion—is what drives the current fan-led revival effort.
While the article highlights the community’s enthusiasm, the project faces major legal and technical challenges. Modding a modern AAA game with server authority is much harder than creating private servers for older MMOs. The group needs to reverse-engineer complex network code without official tools or source code, all while facing the constant risk of a “cease and desist” from EA’s legal team. Past examples like the City of Heroes fan servers suggest that such projects can succeed, but they often need years of quiet development to avoid corporate pushback.
In the end, the attempt to save Anthem reflects the temporary nature of the live-service era. As more games are sold as services instead of products, the threat of complete digital disappearance looms for many fan communities. These players are not just seeking new content; they are fighting for digital preservation. For the small but passionate group of Freelancers still wearing their Javelins, the goal is clear: making sure that Anthem does not become just a footnote in gaming history but stays a playable experience for those who still see its potential beneath the damage.