The incoming current-gen ports for PUBG: Battlegrounds release between the two mainstream consoles with a notable visual differentials. Whereas the PlayStation 5 version has been confirmed technically weaker, its Xbox Series X counterpart hits better marks. In preparation for freeing itself from shackles left by last generation on November 13, 2025, the venerable battle royale’s technical profile specifies that the standard PS5 render the game at 1440p maximum resolution, targeting 60 frames per second. The Xbox Series X, on the other hand, sets to deliver a clearer experience at the same frame rate but at full 2160p (4K) resolution.
This large disparity is uncommon in cross-platform releases and appears to have its roots in the little hardware advantages that the Series X holds in marginal with respect to the standard PS5. The implication is clear: to achieve parity with the other group members, Sony players wishing for that higher resolution will have to fork out for, or already own, the more powerful PlayStation 5 Pro. It represents quite a paradigm shift for PUBG Studios since it is meant to allow freer movement away from the PlayStation 4 and Xbox One, whereby resource support for these platforms will cease on the same day as the new ports release. The hope is that this will free critical resources to upgrade performance better and keep the title, almost a decade old, even more updated with the future.
PlayStation users face another hit even beyond losing the frame buffer on their end as far as account migration goes. Players who switch from Xbox One to a Series X or S will be able to transfer all previously earned in-game achievements, but this feature will not apply in a similar fashion to those in Sonys ecosystem. As for PS4 trophies earned on the PS4 version, these will not transfer to the new PS5 client. PUBG Studios has cited the transfer as being “too technically complex” to implement due to the scale of data involved, a recurrent complaint that has been a thorn in the flesh of PlayStation fans during previous-generation upgrades for other major titles.
While all advantages in favor of the technology opportune cycle belong to Microsoft’s console, PlayStation Plus subscribers would be receiving a minor consolation in the form of an exclusive cosmetic in-game that would be a Pixel Art Parachute that was previously bundled with the initial launch of the game on PlayStation. Such a shift in console support is made sure so that the game will remain competitive and optimized. Whether or not this would lead to better player retention across very different platforms will be seen in the long run.