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Latest Patch for Black Myth: Wukong Brings Significant Performance Improvements but is a Massive 93 GB Download on the PS5

Shouvik Bose by Shouvik Bose
October 13, 2025
in News
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Black Myth: Wukong

Black Myth: Wukong was one of the most demanding titles when it came out on all platforms last year as the game had featured heavy RT lighting and reflections plus some of Unreal Engine 5’s top-tier graphical capabilities. But developer Game Science has just released a new patch that brings significant strides in Black Myth: Wukong’s performance which means the Soulslike will possibly run much better on your system so make sure to download it as soon as you can.

One of the highlights of the newest patch for Black Myth: Wukong is the addition of official native support for AMD FSR 4.0 which means if you own the latest generation of AMD graphics cards, you’ll experience much higher FPS with minimal loss in visual quality. The new patch also includes multiple CPU performance improvements along with improving the game’s memory usage in many cases which would boost performance in more ways than one.

The patch also packs multiple bug fixes related to the game’s bosses and several other minor fixes which would provide a more polished gameplay experience in many areas. Looking at everything the patch brings to the game, developer Game Science is to be commended for their commitment towards improving the overall experience in Black Myth: Wukong as it’s pretty rare for a game to get a performance centered patch even after so many months of it’s release.

On the flipside, the latest patch is a humongous 93.3 GB on the PS5 which is around the same size of the game itself. So if you’re on the Sony platform and a bit short in space, it may be worth uninstalling the game then re-downloading it rather than downloading the update on top of the base game itself.

Check out all the patch notes below:

Black Myth: Wukong October 13th Patch Notes

Bosses

  • Improved the combat experience against Yaoguai King “Giant Shigandang”.

Interaction

  • Journeyer’s Chart interface will guide the Destined One to Travel with Keeper’s Shrine before any Journeyer’s Chart has been obtained.
  • Improved the readability of the “Cleared” label in the “Load Journey” interface.

Performance

  • Integrated AMD FSR4. On compatible hardware, it will be available in the in-game Settings after updating the driver and enabling FSR4 in the driver settings. (PC)
  • Improved Compatible Mode. Now, with Compatible Mode enabled, ray tracing, frame generation, and some super-resolution functions will be temporarily disabled to help players avoid game launch failures caused by driver, hardware, or system abnormalities. (PC)
  • Adjusted the default graphics settings for certain graphics cards to match the various graphical changes in the current game version. (PC)
  • Significantly improved the lighting quality when Global Illumination is set to low, making it closer to the effect when Global Illumination is set to high. (PC)
  • Adjusted Performance Mode back to 60Hz, reducing input latency and achieving higher resolution than before. However, the lighting quality level has been adjusted to enhance performance. The original Performance Mode is still retained and renamed “Performance Mode (Legacy)”. (PS5)
  • Improved the game’s loading speed. (PS5)
  • Improved the clarity of certain textures. (PS5)
  • Improved CPU and rendering performance in numerous scenarios.
  • Improved memory usage in numerous scenarios.
  • Improved the quality of motion blur to mitigate the aliasing issues that occur when the camera pans.

Localization

  • Added language support for Czech.

Bosses

  • Fixed an issue where Yaoguai Chief “Top Takes Bottom & Bottom Takes Top” became undefeatable under certain conditions.
  • Fixed an issue where the iron ball failed to display properly during battles against Yaoguai Chief “Top Takes Bottom & Bottom Takes Top” under certain conditions.

Performance

  • Fixed several issues that caused screen ghosting and edge flickering. (PS5)
  • Fixed an issue where XeSS 2.0 failed to enable frame generation on some displays. (PC)
  • Fixed an issue where the game might crash on launch when both DLSS 4 frame generation and ray tracing were enabled. (PC)
  • Fixed multiple rendering errors in NXSR that caused ghosting and edge flickering, and improved NXSR’s rendering quality. (PC)

Localization

  • Fixed text overlapping in the “Make Medicine” interface for certain languages.
  • Fixed voiceover and subtitle errors in certain cutscenes.
  • Fixed an issue where some text in Settings was not properly localized.
  • Corrected translation errors and fixed issues with spelling, capitalization, and terminology consistency in several languages.

Tags: Black Myth: WukongGame Science
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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability.

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