Arrowhead Game Studios CEO Shams Jorjani has confirmed that the studio has no immediate plans for a sequel to the popular cooperative shooter, Helldivers 2. This announcement may surprise some fans who were expecting a follow-up. However, it indicates a long-term commitment to the existing game. The studio will continue to provide significant updates for the foreseeable future. The decision shifts the studio’s focus entirely toward improving Helldivers 2, which aims to strengthen its place in the competitive live-service market.
Jorjani explained this approach by referring to the idea of a “forever game.” He compared it to classic titles like RuneScape, which have thrived and grown over decades through constant engagement and new content. This philosophy shows Arrowhead’s commitment to expanding the current universe instead of resetting progress with a new main installment. The goal is to maximize the longevity and profitability of the breakout hit from 2024. Its popularity surged again earlier this year after it became available on Xbox Series X/S, nearly tripling its player count.
Evidence of this commitment is clear in the aggressive post-launch content roadmap. The studio recently launched the “Into the Unjust” update in September 2025. This update introduced major additions, such as new enemy factions, Hive Worlds, and new mission structures. This level of rapid and meaningful development suggests that resources usually set aside for a sequel are instead being directed toward enhancing the current player experience. This keeps the game’s dynamic and changing Galactic War alive.
However, the journey to becoming a lasting title has its challenges. Despite a steady flow of content, the PC version of Helldivers 2 has recently come under fire due to performance issues, resulting in “Mixed” reviews on platforms like Steam over the last 30 days. Jorjani and the Arrowhead team have recognized these technical problems. They have stated that improving stability and optimizing performance is a top priority alongside expanding content. In the end, the studio is betting on consistent support to ensure the game remains a definitive multi-year cooperative experience rather than opting for a quick, traditional sequel.

